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深圳市瑞立视多媒体科技有限公司
- 深圳/南山区
- https://www.jianshu.com/u/275cca6e5f17
Framework
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
Prism is a framework for building loosely coupled, maintainable, and testable XAML applications in WPF, Xamarin Forms, and Uno / Win UI Applications..
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, and a UI module based on MVMC, and other basic functions support.
Framework for lockstep RTS, TD, and MOBA games.
Build cross-platform desktop apps with JavaScript, HTML, and CSS
Unity HTFramework, a rapid development framework of client based on Unity.
Minimal dependency injection framework for Unity
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
MotionFramework is unity3d game framework.
Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
unity game framework 游戏框架,使用hybridclr作为热更方案,包括了基本架构、资源打包加载、UI框架、网络层(tcp,udp,kcp,websocket)
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
Brings data-binding to your Unity project