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Universal Data Access (UDA)

Build Workflow

The UDA API provides plugin driven data abstraction.

The UDA can be either run as a client-server API, running as thin client with all functionality being handled on a remote server, or as fat-client API where both the client access and plugin functionality is run on the local machine.

Licence

See LICENCE.txt for details.

Getting UDA

UDA binaries can be downloaded from:

<url>

The source code can be downloaded from:

https://github.com/ukaea/UDA/releases/

The UDA git repository can be cloned:

git clone git@github.com:ukaea/UDA.git

Building from source

Dependencies

UDA requires the following to avail in order to build:

Name Version Required For
cmake > 3.0
OpenSSL
PostgreSQL
LibXml2
LibMemcached to enable caching
swig 3.0.0 Python & HTTP wrappers
python > 3.0 Python & HTTP wrappers
boost C++, Python & HTTP wrappers
java Java wrapper
hdf5 hdf5 plugin
netcdf netcdf plugin
MDSplus MDS+ plugin

Windows

Note: If you want to use Visual Studio 2019 to compile UDA, please refer to sections Visual Studio and vcpkg below

Building extlibs (running in Powershell):

cd extlib
mkdir build
cd build
cmake.exe .. -G"MinGW Makefiles" -DBUILD_SHARED_LIBS=ON
mingw32-make.exe
cd ..
.\install.bat

Building extlibs (running in MinGW64 Shell):

cd extlib/portablexdr-4.9.1
./configure
make
cd ..
./install.sh

Building extlibs (running in VS2019 x64 Native Tools):

cd extlib
mkdir build
cd build
cmake.exe .. -G"Visual Studio 16 2019"
msbuild.exe ALL_BUILD.vcxproj /p:configuration=release /p:platform=x64
cd ..
install.bat

Tested and built on Windows 10 (built using MinGW 64-bit, running in Powershell):

mkdir build
cd build
..\scripts\cmake-win.bat
mingw32-make.exe
mingw32-make.exe install

Tested and built on Windows 10 (built using MinGW 64-bit, running in MinGW64 Shell):

mkdir build
cd build
cmake .. -G"Unix Makefiles" -DBUILD_SHARED_LIBS=ON -DTARGET_TYPE=OTHER
make
make install

Tested and built on Windows 10 (built using VS2019 x64 Native Tools):

mkdir build
cd build
cmake.exe .. -G"Visual Studio 16 2019" -DCMAKE_TOOLCHAIN_FILE="C:\vcpkg\scripts\buildsystems\vcpkg.cmake" -DNO_MODULES=ON -DTARGET_TYPE=OTHER -DBUILD_SHARED_LIBS=ON
msbuild ALL_BUILD.vcxproj /p:configuration=release /p:platform=x64
msbuild INSTALL.vcxproj /p:configuration=release /p:platform=x64

Running Python client:

$python_dir = (Get-Item (Get-Command python).Source).DirectoryName
rm $python_dir\Lib\site-packages\pyuda
copy -Recurse .\include\pyuda  $python_dir\Lib\site-packages\
cp .\extlib\lib\libxdr.dll $python_dir\Lib\site-packages\pyuda\

Set-Item -Path env:UDA_HOST -Value "idam3.mast.ccfe.ac.uk"
Set-Item -Path env:UDA_HOST -Value "56565"
python

CentOS

Packages needed for CentOS

$ LANG=C sudo yum -y groupinstall 'Development Tools'
$ sudo yum -y install openssl-devel boost-devel swig-devel python-devel \
  postgresql-devel libxml2-devel gsl-devel libgcrypt-devel bzip2-devel \
  java-1.8.0-openjdk-devel

Ubuntu

sudo apt-get install git python3-dev libssl-dev libboost-dev python3-numpy python3-matplotlib

OSX

Running cmake configuration

To configure the UDA build you first need to run cmake:

cmake -B<build_dir> -H. -DTARGET_TYPE:STRING=<target>

Where <build_dir> is the build directory to create and <target> is the target specific configuration to use. The different targets available are MAST, ITER and OTHER. These are available in the cmake/Config directory with the file name target-<target>.cmake. To add a new target simply copy one of these files and rename to the desired target name.

An example configuration command is:

cmake -Bbuild -H. -DTARGET_TYPE:STRING=OTHER

By default UDA will configure to build in client-server mode with both the client and server being built.

To only build the client use:

cmake -DCLIENT_ONLY:BOOL=TRUE ...

To build UDA in fat-client mode use:

cmake -DFAT_BUILD:BOOL=TRUE ...

Building

make -C <build_dir>

Installing

make -C <build_dir> install

Packaging

On Linux system:

make -C <build_dir> package

On Windows system (MinGW):

make -C <build_dir> package

On Windows system (VS2019):

msbuild.exe INSTALL.vcxproj /p:configuration=release /p:platform=x64

Visual Studio

UDA can be compiled with Visaul Studio 2019. To do that, Vidual Studio need to be iunstalled witrh at least the following packages:

  • C++ Desktop development tools
  • CMake tools
  • Python 3.7
  • MFC and ATL libraries
  • English language pack (even if you choose another language)
  • Windows 10 SDK v10.0.17134.0

vcpkg

vcpkg if a library manager designed by Microsoft to procure standard libraries for Visual Studio.

It supports CMake toolchain, easily usable with UDA CMakeList.txt files.

To use vcpkg, follow theses steps:

git clone https://github.com/Microsoft/vcpkg
cd vcpkg
bootstrap-vcpkg.bat

After that, vcpkg tool is ready to acquire libraries. For UDA, severals libraries are mandatory, the following command download, compile and install them :

vcpkg install libxml2:x64-windows openssl:x64-windows boost:x64-windows python3:x64-windows dlfcn-win32:x64-windows libpq:x64-windows netcdf-c:x64-windows blitz:x64-windows

Other Notes

Ninja installation for CentOS:

git clone https://github.com/ninja-build/ninja.git

cd ninja
./configure.py --bootstrap
export PATH="${HOME}/ninja:${PATH}"

Add the following to your .bashrc file:

export PYTHONPATH=/usr/local/include