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When playing oni files sequentially (or frequent open/close of any openni devices), oniStreamDestroy freezes once in a while. I tested 2.2.0.33 beta distribution but the same issue occurs. When pausing the program and see call stack, Xcode shows
From OpenNI#90
When playing oni files sequentially (or frequent open/close of any openni devices),
oniStreamDestroy
freezes once in a while. I tested 2.2.0.33 beta distribution but the same issue occurs. When pausing the program and see call stack, Xcode showsThe text was updated successfully, but these errors were encountered: