2D axisymmetric FFD mesh deformation in two directions. #2029
Replies: 2 comments 10 replies
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You can have vertical and horizontal in the same deformation. You also need a bigger ffd box that includes the entire outlet otherwise the deformation shears that boundary. It needs to pass a little bit the axis to capture the outlet, but just enough (e.g. 1e-6 if possible) otherwise the deformation will break the symmetry. |
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Turns out this issue is still not resolved. To maybe dive a bit deeper into the topic, here is an overview of the domain topology: As suggested previously I've set the lower FFD-Box points to a vertical coordinate of -1e-6 to enclose them in the FFD-Box. If I now include only the axis near the tip (NS_ResonatorTip_Axis) in the DV_MARKER list, the mesh is torn apart at the contact point of both axis segments: If I include also the axis segment further to the left (NS_Resonator_Axis) in the DV_MARKER list, then I get the following errors when I add the FFD-information to the mesh:
When I then deform the mesh some nodes at the axis are moved seemingly randomly around, even if the enclosing FFD-Box vertices are kept constant. The unmapped axis-points seem to always occur within the first FFD-Subbox, also when the overall FFD-boundaries are moved to the left or right. As a workaround I tried to move the FFD-Box point on the lower left slightly above the axis (+1e-6), while the right-most remains below the axis (-1e-6), which at first appeared to yield the desired result. The messages about "Unknown points" during FFD-definition are gone, and the deformed mesh looks nice: However, when starting the actual simulation the solver diverges within the first time-iteration, even though there doesn't seem to be an obvious defect in the mesh. Here are the input-files used to obtain these results: I think if the issue with the "Unknown Points" can be resolved there's a good chance that calculations on the deformed mesh succeed. |
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Dear all,
I'd like to use SU2 for automatic shape deformation of a cavity. My use case is similar to the "Unconstrained shape design of a two way mixing channel" tutorial. I could successfully reproduce the deformation in vertical direction. Now I'd additionally like to optimize the length of the mixing channel outlet pipe.
My idea to do this was to perform two deformations in each optimization step:
I hope this sketch makes clearer what I'm trying to achieve:
In the lower halve you can see the original, undeformed mesh and in red the corresponding undeformed FFD-box. The upper halve shows the deformed mesh after vertical deformation and in white the deformed FFD-Box. So far it looks good.
However, when further deforming the mesh in horizontal direction it breaks the mesh:
It looks like the deformation in horizontal direction was indeed performed, but some nodes near the axis seem to be treated differently, breaking the mesh. Also when changing the definition of the FFD-box to encompass all right-side nodes after initial, vertical deformation this happens.
My questions are now:
Thank you!
Regards,
Christian
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