SU2_DEF functionality and mesh deformation of wing part only in an aircraft mesh #2405
Rashmikant15
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I always use the method as described here: You add the FFD box to the SU2 file, and then using DV_VALUE you can move the nodes of the FFD box in the x,y,z direction. If you have a box of 5x5x5 = 125 nodes, then you 125*3=375 degrees of freedom and therefore 375 DV_VALUEs. We have FFD_BLENDING= BEZIER as default, or alternatively FFD_BLENDING=BSPLINE_UNIFORM DV_MARKER tells you which markers within the FFD box are allowed to move... Maybe somebody else can comment on what you can and cannot do with regarding structural deformation. |
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Hello, SU2 community,
Thank you for being so supportive. I want to deform the wing part mesh in an aircraft mesh using SU2_DEF what should be its configuration file and is it necessary to identify the marker (MARKER_MOVING= (wing_surface0) or we can do using fluidgrid.dat (grid point of wing mesh only)
Does SU2_DEF support RBF interpolation and deform an aircraft's mesh (wing part only) using the structural displacement file, or should I interpolate from my end and then apply fluid displacement for mesh deformation?
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