From 486cea171ea940e2a2941cccd9acef1db1f933ac Mon Sep 17 00:00:00 2001 From: Sultim Tsyrendashiev Date: Mon, 20 Feb 2023 21:39:58 +0000 Subject: [PATCH] - dimmer tram light, to show outside shadows --- ref/gl/gl_opengl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ref/gl/gl_opengl.c b/ref/gl/gl_opengl.c index c79f666b..5307ccb7 100644 --- a/ref/gl/gl_opengl.c +++ b/ref/gl/gl_opengl.c @@ -970,7 +970,7 @@ void GL_InitCommands( void ) CVAR_DEF_T( rt_light_s, "1000", "map lights intensity (lights defined by a map)") CVAR_DEF_T( rt_light_p, "10", "particle lights intensity (gauss)") CVAR_DEF_T( rt_light_b, "1000", "beam lights intensity (egon)") - CVAR_DEF_T( rt_light_tram, "20", "intro tram interior light intensity") + CVAR_DEF_T( rt_light_tram, "5", "intro tram interior light intensity") CVAR_DEF_T( rt_light_tram_h, "400", "intro tram headlights intensity") CVAR_DEF_T( rt_light_tram_ao, "45", "intro tram headlights outer angle") CVAR_DEF_T( rt_light_tram_ai, "30", "intro tram headlights inner angle")