From d9de9c71c3fc0fd9059c3eea9af4a33ca5bf5dab Mon Sep 17 00:00:00 2001 From: sunnamed434 Date: Wed, 18 Dec 2024 19:26:26 +0200 Subject: [PATCH] Init project --- .gitignore | 400 +++++++++++++++++++++++++++++ HideVanish.csproj | 20 ++ Patches/HarmonyExceptionHandler.cs | 19 ++ Patches/PatchAlerts.cs | 113 ++++++++ Plugin.cs | 102 ++++++++ 5 files changed, 654 insertions(+) create mode 100644 .gitignore create mode 100644 HideVanish.csproj create mode 100644 Patches/HarmonyExceptionHandler.cs create mode 100644 Patches/PatchAlerts.cs create mode 100644 Plugin.cs diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..d51480f --- /dev/null +++ b/.gitignore @@ -0,0 +1,400 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +.idea/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.tlog +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. 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build; native; contentfiles; analyzers; buildtransitive + + + + + + diff --git a/Patches/HarmonyExceptionHandler.cs b/Patches/HarmonyExceptionHandler.cs new file mode 100644 index 0000000..8dea875 --- /dev/null +++ b/Patches/HarmonyExceptionHandler.cs @@ -0,0 +1,19 @@ +using System; +using System.Reflection; + +namespace HideVanish.Patches +{ + public static class HarmonyExceptionHandler + { + public delegate void ReportCleanupRequested(Type type, Exception exception, MethodBase originalMethod); + public static event ReportCleanupRequested OnReportCleanupRequested; + + public static void ReportCleanupException(Type type, Exception exception, MethodBase originalMethod) + { + if (exception != null) + { + OnReportCleanupRequested?.Invoke(type, exception, originalMethod); + } + } + } +} \ No newline at end of file diff --git a/Patches/PatchAlerts.cs b/Patches/PatchAlerts.cs new file mode 100644 index 0000000..852f6b2 --- /dev/null +++ b/Patches/PatchAlerts.cs @@ -0,0 +1,113 @@ +using System; +using System.Reflection; +using HarmonyLib; +using SDG.Unturned; +using UnityEngine; +using RocketLogger = Rocket.Core.Logging.Logger; + +namespace HideVanish.Patches +{ + [HarmonyPatch] + internal static class PatchAlerts + { + public delegate void PlayerAlertRequest(Player player, ref bool allow); + public static event PlayerAlertRequest OnPlayerAlertRequested; + + public delegate void AlertRequested(Vector3 position, float radius, ref bool allow); + public static event AlertRequested OnAlertRequested; + + public delegate void ZombieAlert(Zombie zombie, ref bool allow); + public static event ZombieAlert OnZombieAlertRequested; + + public delegate void ZombieTick(Zombie zombie, ref bool allow); + public static event ZombieTick OnZombieTick; + + [HarmonyCleanup] + private static Exception Cleanup(Exception ex, MethodBase original) + { + HarmonyExceptionHandler.ReportCleanupException(typeof(PatchAlerts), ex, original); + return null; + } + [HarmonyPatch(typeof(AlertTool), nameof(AlertTool.alert), typeof(Player), typeof(Vector3), typeof(float), typeof(bool), typeof(Vector3), typeof(bool))] + [HarmonyPrefix] + private static bool PatchPlayerAlert(Player player, Vector3 position, float radius, bool sneak, Vector3 spotDir, bool isSpotOn) + { + try + { + var allow = true; + OnPlayerAlertRequested?.Invoke(player, ref allow); + if (allow == false) + { + return false; + } + } + catch (Exception ex) + { + RocketLogger.LogException(ex, $"An error occured while firing \"{nameof(OnPlayerAlertRequested)}\""); + } + return true; + } + [HarmonyPatch(typeof(AlertTool), nameof(AlertTool.alert), typeof(Vector3), typeof(float))] + [HarmonyPrefix] + private static bool PatchAlert(Vector3 position, float radius) + { + try + { + var allow = true; + OnAlertRequested?.Invoke(position, radius, ref allow); + if (allow == false) + { + return false; + } + } + catch (Exception ex) + { + RocketLogger.LogException(ex, $"An error occured while firing \"{nameof(OnAlertRequested)}\""); + } + return true; + } + [HarmonyPatch(typeof(Zombie), nameof(Zombie.alert), typeof(Vector3), typeof(bool))] + [HarmonyPrefix] + private static bool PatchZombieAlert(Zombie __instance, Vector3 newPosition, bool isStartling) + { + if (__instance.player != null) + { + var allow = true; + try + { + OnZombieAlertRequested?.Invoke(__instance, ref allow); + if (allow == false) + { + return false; + } + } + catch (Exception ex) + { + RocketLogger.LogException(ex, $"An error occured while firing {nameof(OnZombieAlertRequested)}"); + return true; + } + } + return true; + } + [HarmonyPatch(typeof(Zombie), nameof(Zombie.tick))] + [HarmonyPrefix] + private static bool PatchZombieTick(Zombie __instance) + { + try + { + var allow = true; + OnZombieTick?.Invoke(__instance, ref allow); + if (allow == false) + { + return false; + } + } + catch (Exception ex) + { + RocketLogger.LogException(ex, $"An error occured while firing \"{nameof(OnZombieTick)}\""); + return true; + } + return true; + } + } +} \ No newline at end of file diff --git a/Plugin.cs b/Plugin.cs new file mode 100644 index 0000000..8fae1d5 --- /dev/null +++ b/Plugin.cs @@ -0,0 +1,102 @@ +using System; +using System.Collections.Generic; +using System.Reflection; +using HarmonyLib; +using HideVanish.Patches; +using Rocket.Core.Plugins; +using Rocket.Unturned.Player; +using SDG.Unturned; +using UnityEngine; +using RocketLogger = Rocket.Core.Logging.Logger; + +namespace HideVanish +{ + public class Plugin : RocketPlugin + { + private Harmony harmony; + + protected override void Load() + { + HarmonyExceptionHandler.OnReportCleanupRequested += OnReportCleanupRequested; + PatchAlerts.OnPlayerAlertRequested += OnPlayerAlertRequested; + PatchAlerts.OnAlertRequested += OnAlertRequested; + PatchAlerts.OnZombieAlertRequested += OnZombieAlertRequested; + PatchAlerts.OnZombieTick += OnZombieTick; + + harmony = new Harmony("com.restoremonarchy.hidevanish"); + harmony.PatchAll(); + } + + protected override void Unload() + { + HarmonyExceptionHandler.OnReportCleanupRequested -= OnReportCleanupRequested; + PatchAlerts.OnPlayerAlertRequested -= OnPlayerAlertRequested; + PatchAlerts.OnAlertRequested -= OnAlertRequested; + PatchAlerts.OnZombieAlertRequested -= OnZombieAlertRequested; + PatchAlerts.OnZombieTick -= OnZombieTick; + + if (harmony != null) + { + try + { + harmony.UnpatchAll(harmony.Id); + } + catch + { + // ignored + } + } + } + + private void OnReportCleanupRequested(Type type, Exception exception, MethodBase originalMethod) + { + RocketLogger.LogException(exception, + $"Failed to patch original method {originalMethod?.FullDescription()} from patching type {type.FullDescription()}"); + + UnloadPlugin(); + } + private static void OnPlayerAlertRequested(Player player, ref bool allow) + { + if (IsPlayerVanished(player)) + { + allow = false; + } + } + private static void OnAlertRequested(Vector3 position, float radius, ref bool allow) + { + var players = new List(); + PlayerTool.getPlayersInRadius(position, 3, players); + if (players.Count != 0) + { + var player = players[0]; + if (IsPlayerVanished(player)) + { + allow = false; + } + } + } + private static void OnZombieAlertRequested(Zombie zombie, ref bool allow) + { + if (zombie.player != null && IsPlayerVanished(zombie.player)) + { + allow = false; + + zombie.player = null; + } + } + private static void OnZombieTick(Zombie zombie, ref bool allow) + { + if (zombie.player != null && IsPlayerVanished(zombie.player)) + { + allow = false; + + zombie.player = null; + } + } + private static bool IsPlayerVanished(Player player) + { + var unturnedPlayer = UnturnedPlayer.FromPlayer(player); + return unturnedPlayer.VanishMode; + } + } +} \ No newline at end of file