Releases: surepy/tf2_bot_detector
Sleepy's Custom Build of TF2BD | v1.4.0
what's different from normal tf2bd?
New Changes
- Working version notifications for my fork (using github api)
kinda don't want to message people that I made a tiny update lol
only checks the releases tab (not that i use the prerelease tab)
- Building should be less painful now, don't have to set CMAKE_TOOLCHAIN_FILE manually.
- More general code cleaning...
In-Game
- onGameJoin event (
exec tf2bd/onGameJoin.cfg
) - print joining marked players to party chat with names (instead of all chat)
- print existing marked players on server on join
Marking
- ability to mark people that left/disconnected on chat log.
NOTE: 4 will still break ur playerlist!
- show reasons for mark on tooltip, if applicable.
- automatical marks from rules will come with "[auto] automatically marked" in reasons section, with chat if appliable
UI
- "MarkedVS" to look at marked player count vs marked count (probably bots)
formatunmarked (unmarked_connected) vs marked (marked_connected)
- a working "reasons/proof" field (both on scoreboard and chat)
Misc
- mastercomfig compatibility fix
- add that it was by me (lol)
- chat logs (located at
logs/chat
, disable in settings)
NOTE: old chat logs will NOT BE DELETED AUTOMATCIALLY!
- ability to disable console logging to file
- 75%+ performance gain | removed FaceIT client checks
it won't warn you if you have it open anymore, please check manually before you go into a FaceIT server. - more todo...
Sleepy's custom build of tf2bd | v1.3.3
what's different from normal tf2bd?
New Changes (hotfixes)
- 75%+ performance gain | removed FaceIT client checks
it won't warn you if you have it open anymore, please check manually before you go into a FaceIT server. - this release has 2 build types for experimental purposes, 30fps and 60fps (default)
30fps will 100% run better, so I suggest you use that one instead, tbh. its not like you need 60fps for this.
In-Game
- onGameJoin event (
exec tf2bd/onGameJoin.cfg
) - print joining marked players to party chat with names (instead of all chat)
- print existing marked players on server on join
Marking
- ability to mark people that left/disconnected on chat log.
NOTE: 4 will still break ur playerlist!
- show reasons for mark on tooltip, if applicable.
- automatical marks from rules will come with "[auto] automatically marked" in reasons section, with chat if appliable
UI
- "MarkedVS" to look at marked player count vs marked count (probably bots)
formatunmarked (unmarked_connected) vs marked (marked_connected)
- a working "reasons/proof" field (both on scoreboard and chat)
Misc
Sleepy's custom build of tf2bd | v1.3.2
what's different from normal tf2bd?
New Changes (hotfixes)
- MarkedVS: team-specific view
- Disabled auto update checking (it will never work)
- Fixed custom settings like
save_console_logs
not being loaded.
In-Game
- onGameJoin event (
exec tf2bd/onGameJoin.cfg
) - print joining marked players to party chat with names (instead of all chat)
- print existing marked players on server on join
Marking
- ability to mark people that left/disconnected on chat log.
NOTE: 4 will still break ur playerlist!
- show reasons for mark on tooltip, if applicable.
- automatical marks from rules will come with "[auto] automatically marked" in reasons section, with chat if appliable
UI
- [new!] "MarkedVS" to look at marked player count vs marked count (probably bots)
formatunmarked (unmarked_connected) vs marked (marked_connected)
- a working "reasons/proof" field (both on scoreboard and chat)
Misc
Sleepy's custom build of tf2bd | v1.3.1
what's different from normal tf2bd?
New Changes
-
[new!] "MarkedVS" to look at marked player count vs marked count (probably bots)
formatunmarked (unmarked_connected) vs marked (marked_connected)
the version in the picture is unfixed ver, it should be "23 vs 1" now
-
[new!] chat logs (located at
logs/chat
, disable in settings)
NOTE: old chat logs will NOT BE DELETED AUTOMATCIALLY!
-
[new!] a working "reasons/proof" field (both on scoreboard and chat)
In-Game
- onGameJoin event (
exec tf2bd/onGameJoin.cfg
) - print joining marked players to party chat with names (instead of all chat)
- print existing marked players on server on join
Marking
- ability to mark people that left/disconnected on chat log.
NOTE: 4 will still break ur playerlist!
- show reasons for mark on tooltip, if applicable.
- automatical marks from rules will come with "[auto] automatically marked" in reasons section, with chat if appliable
Misc
- mastercomfig compatibility fix
- add that it was by me (lol)
- more todo...
Sleepy's custom build of tf2bd | v1.2
what's different from normal tf2bd?
- [new!] ability to mark people that left/disconnected on chat log.
NOTE: "Reason" doesn't do anything for now! don't bother trying! and 4 will break ur playerlist!
- onGameJoin event (
exec tf2bd/onGameJoin.cfg
) - print joining marked players to party chat with names (instead of all chat)
- print existing marked players on server on join
- mastercomfig compatibility fix
- automatical marks from rules will come with "[auto] automatically marked" in reasons section, with chat if appliable
- show reasons for mark on tooltip, if applicable.
- add that it was by me (lol)
- more todo...
Sleepy's custom build of tf2bd | v1.1
what's different from normal tf2bd?
- [new!] show reasons for mark on tooltip, if applicable.
- onGameJoin event (
exec tf2bd/onGameJoin.cfg
) - print joining marked players to party chat with names (instead of all chat)
- print existing marked players on server on join
- mastercomfig compatibility fix
- automatical marks from rules will come with "[auto] automatically marked" in reasons section, with chat if appliable
- add that it was by me (lol)
- more todo...
Full Changelog: v1.0.1...v1.1.0
Sleepy's custom build of tf2bd | v1.0.1
note: this is a hotfix build because multiple marks were only shown as "C" (cheating)
when it's supposed to be formatted: C--R- for Cheating and Racist marks.
think of it like linux file permissions; like drwxrwxrwx or -rwxr-w-r-w
this is done so that I don't reach the max character limit of chat too quickly.
what's different from normal tf2bd?
- onGameJoin event (
exec tf2bd/onGameJoin.cfg
) - print joining marked players to party chat with names (instead of all chat)
- print existing marked players on server on join
- mastercomfig compatibility fix
- automatical marks from rules will come with "[auto] automatically marked" in reasons section, [new!] with chat if appliable
- add that it was by me (lol)
- more todo...
Sleepy's custom build of tf2bd | v1
what's different from normal tf2bd?
- onGameJoin event (
exec tf2bd/onGameJoin.cfg
) - print joining marked players to party chat with names (instead of all chat)
- print existing marked players on server on join
- mastercomfig compatibility fix
- automatical marks from rules will come with "[auto] automatically marked" in reasons section
- add that it was by me (lol)
- more todo...
Sleepy's custom build of tf2bd | v0
what's different?
- onGameJoin event
- print to party chat (instead of all chat)
- etc...