From f706f461270fdeb9e9abb0793b22c438147e9fcf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ondr=CC=8Cej=20S=CC=8Cebek?= Date: Sun, 29 Sep 2024 21:32:11 +0200 Subject: [PATCH] remove whitespace --- data/entities.yaml | 2 -- data/scenarios/Tutorials/move.yaml | 20 ++++++++++---------- 2 files changed, 10 insertions(+), 12 deletions(-) diff --git a/data/entities.yaml b/data/entities.yaml index bf026dcec..d2a348344 100644 --- a/data/entities.yaml +++ b/data/entities.yaml @@ -642,12 +642,10 @@ description: - A wall properties: [unwalkable, known, boundary] - # following are "legacy" walls that do not connect automatically, # but require explicitly plaing each one - this can be used for # precise control, but in most cases the simple 'wall' is better # because the 'boundary' updates it to look nice - - name: upper left corner display: attr: entity diff --git a/data/scenarios/Tutorials/move.yaml b/data/scenarios/Tutorials/move.yaml index 91b28c7e8..34768e838 100644 --- a/data/scenarios/Tutorials/move.yaml +++ b/data/scenarios/Tutorials/move.yaml @@ -11,7 +11,7 @@ objectives: To complete this challenge, move your robot two spaces to the right, to the coordinates `(2,0)` marked with the purple `flower`{=entity}. - + Note that you can chain commands with semicolon, `;`{=snippet}. You can open this popup window at any time to remind yourself of the goal using **Ctrl+G**. @@ -22,17 +22,17 @@ objectives: goal: - | Good! Now you need to learn how to effectively repeat actions. - + Previously you could move twice by chaining the move command: `move; move`{=snippet} To reuse that command without having to retype it press the upward arrow on your keyboard. This will allow you to select previous commands. - + Ahead of you is a six steps long corridor. Move to its end, i.e. the coordinates `(8,0)` marked with the second purple `flower`{=entity}. - + You can open this popup window at any time to remind yourself of the goal using **Ctrl+G**. condition: | as base {l <- whereami; return (l == (8,0))} @@ -43,20 +43,20 @@ objectives: - | Well done! In addition to `move`, you can use the `turn` command to turn your robot, for example, `turn right` or `turn east`. - + Switch to the inventory view in the upper left (by clicking on it or typing **Alt+E**) and select the `treads`{=entity} device to read about the details. If the bottom-left info panel is not big enough to read the whole thing, you can hit **Enter** on the `treads`{=entity} device to pop out the description, or you can focus the info panel (with **Alt+T** or by clicking) and scroll it with arrow keys or **PgUp**/**PgDown**. When you're done reading, you can come back to the REPL prompt by clicking on it or typing **Alt+R**. - + Afterwards, move your robot to the coordinates `(8,4)` in the northeast corner marked with another flower. - + Remember, you can chain commands with `;`{=snippet}, for example: - + `move; move; move; move`{=snippet} - + You can open this popup window at any time to remind yourself of the goal using **Ctrl+G**. condition: | as base {l <- whereami; return (l == (8,4))} @@ -201,4 +201,4 @@ entities: invisible: true description: - A wall - properties: [boundary] \ No newline at end of file + properties: [boundary]