Replies: 1 comment
-
Allowing scenarios to define their own custom terrain types and attributes makes a lot of sense, that would be fun. I'm not sure what you have in mind for "program special behaviors based on the hard-coded terrain types". How about just adding some kind of sensing command that allows robots to sense the terrain in the current cell? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
As of today, terrain is both:
For (2), this means we have a limited color palette for world aesthetics.
For (1), it means we have no way to affect a robot other than placing an entity.
Proposal
Custom Text
entry to the terrain sum typeBeta Was this translation helpful? Give feedback.
All reactions