Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Better area filtering #763

Open
systemed opened this issue Sep 29, 2024 · 0 comments
Open

Better area filtering #763

systemed opened this issue Sep 29, 2024 · 0 comments
Assignees

Comments

@systemed
Copy link
Owner

Currently we filter out small areas per zoom level when writing out tiles.

This means that if a polygon crosses (say) two tiles with 95% of its area in one and 5% in the other, the small area alone gets dropped. Which looks rubbish.

We could probably fix this fairly easily (famous last words) by setting object minzoom dynamically based on area when first assembling the polygons.

@systemed systemed self-assigned this Sep 29, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant