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websocket.lua
executable file
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websocket.lua
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#!/usr/bin/env tarantool
local errno = require('errno')
local socket = require('socket')
-- lazy loading, only if user
local ssl = nil
local log = require('log')
local uri = require('uri')
local clock = require('clock')
local json = require('json')
local handshake = require('websocket.handshake')
local frame = require('websocket.frame')
local utf8_validator = require('websocket.utf8_validator')
local HTTPSTATE = {
REQUEST = 1,
HEADERS = 2,
}
local wspeer = {
TEXT = frame.TEXT,
BINARY = frame.BINARY,
__newindex = function(table, key, value)
error("Attempt to modify read-only wspeer properties")
end,
}
wspeer.__index = wspeer
function wspeer.new(peer, ping_freq, is_client, is_handshaked, client_request, max_receive_payload)
local self = setmetatable({}, wspeer)
peer:nonblock(true)
rawset(self, 'peer', peer)
local peeraddr = peer:peer()
if peeraddr ~= nil then
rawset(self, 'peerhost', peeraddr['host'])
rawset(self, 'peerport', peeraddr['port'])
end
rawset(self, 'is_client', is_client)
rawset(self, 'client_request', client_request)
rawset(self, 'handshake_packets', nil)
rawset(self, 'handshaked', is_handshaked)
rawset(self, 'proxy_handshake', nil)
rawset(self, 'ping_freq', ping_freq)
rawset(self, 'close_sended', false)
rawset(self, 'close_received', false)
rawset(self, 'ping_sended', false)
rawset(self, 'closed_by_me', false)
-- validation state
rawset(self, 'last_opcode', nil)
rawset(self.peer, 'max_receive_payload', max_receive_payload)
return self
end
function wspeer.check_handshake(self, timeout)
local starttime = clock.time()
if self.handshaked then
return true
end
rawset(self, 'httpstate', HTTPSTATE.REQUEST)
local request = {
method='',
uri='',
version='',
headers={}
}
while true do
local line, err = self.peer:read({delimiter='\r\n'},
frame.slice_wait(timeout, starttime))
if line == nil then
log.debug('Read failed while handshake')
return nil, self.peer:error()
elseif line == '' then
log.debug('Read eof while handshake')
return nil, 'Connection closed'
end
if self.httpstate == HTTPSTATE.REQUEST then
local i, j
-- Method SP Request-URI SP HTTP-Version CRLF
i, j, request.method, request.uri, request.version =
line:find('^([^%s]+)%s([^%s]+)%s([^%s]+)')
rawset(self, 'httpstate', HTTPSTATE.HEADERS)
elseif self.httpstate == HTTPSTATE.HEADERS then
if line == '\r\n' then
local valid, erresp = handshake.validate_request(request)
if not valid then
local rc = self.peer:write(erresp,
frame.slice_wait(timeout, starttime))
if not rc then
log.debug('Write failed while error handshake')
return nil, self.peer:errno()
end
local rc = self.peer:shutdown(socket.SHUT_RDWR,
frame.slice_wait(timeout, starttime))
if not rc then
log.debug('Shutdown failed while error handshake')
end
return nil, 'Handshake failed'
end
if valid then
local response = handshake.accept_upgrade(request)
if self.proxy_handshake then
response = self:proxy_handshake(request, response)
end
local packet = handshake.reduce_response(response)
local rc = self.peer:write(packet,
frame.slice_wait(timeout, starttime))
if rc == nil then
log.debug('Websocket server could not write while handshake')
return nil, self.peer:error()
end
rawset(self, 'httpstate', HTTPSTATE.REQUEST)
local success = (tonumber(response.code) == 101)
if success then
rawset(self, 'handshake_packets', {request, response})
rawset(self, 'handshaked', true)
return true
end
end
else
local _, _, name, value = line:find('^([^:]+)%s*:%s*(.+)')
if name == nil or value == nil then
log.debug('Websocket server malformed handshake packet')
self.peer:shutdown(socket.SHUT_RDWR,
frame.slice_wait(timeout, starttime))
return false, 'Malformed packet'
end
request.headers[name:strip():lower()] = value:strip()
end
end
end
-- NOTREACHED
end
function wspeer.check_client_handshake(self, timeout)
local starttime = clock.time()
if self.handshaked then
return true
end
rawset(self, 'httpstate', HTTPSTATE.RESPONSE)
local response = {
version='',
code='',
status='',
headers={}
}
local request = table.copy(self.client_request)
request = handshake.upgrade_request(request)
local packet = handshake.reduce_request(request)
local rc = self.peer:write(packet,
frame.slice_wait(timeout, starttime))
if rc == nil then
return false, 'Connection closed: error'
end
if rc == 0 then
return false, 'Connection closed: eof'
end
while true do
local line = self.peer:read({delimiter='\r\n'},
frame.slice_wait(timeout, starttime))
if line == nil then
log.debug('Read failed while handshake')
return nil, self.peer:error()
elseif line == '' then
log.debug('Read eof while handshake')
return nil, 'Connection closed: eof'
end
if self.httpstate == HTTPSTATE.RESPONSE then
local i, j
-- Method SP Request-URI SP HTTP-Version CRLF
i, j, response.version, response.code, response.reason =
line:find('^([^%s]+)%s([^%s]+)%s([^\r\n]*)')
rawset(self, 'httpstate', HTTPSTATE.HEADERS)
elseif self.httpstate == HTTPSTATE.HEADERS then
if line == '\r\n' then
if response.code == '101' then
local respkey = handshake.sec_websocket_accept(request.headers['Sec-WebSocket-Key'])
if respkey == response.headers['sec-websocket-accept'] then
rawset(self, 'handshaked', true)
return true
end
end
log.debug('Websocket handshake response error')
self.peer:shutdown(socket.SHUT_RDWR,
frame.slice_wait(timeout, starttime))
return false, 'Handshake error: ' .. json.encode(response)
else
local _, _, name, value = line:find('^([^:]+)%s*:%s*(.+)')
if name == nil or value == nil then
log.debug('Websocket malformed handshake packet')
self.peer:shutdown(socket.SHUT_RDWR,
frame.slice_wait(timeout, starttime))
return false, 'Malformed packet'
end
response.headers[name:strip():lower()] = value:strip()
end
end
end
-- NOTREACHED
end
function wspeer.shutdown(self, code, reason, timeout)
local starttime = clock.time()
log.debug('Websocket peer %s:%d close frame with code %d reason %s',
self['peerhost'],
self['peerport'],
code,
reason)
local packet = frame.encode(frame.encode_close(code, reason),
frame.CLOSE, self.is_client, true)
local rc = self.peer:write(packet, frame.slice_wait(timeout, starttime))
if not rc then
return nil, self.peer:error()
end
rawset(self, 'close_sended', true)
rawset(self, 'closed_by_me', not self.close_received)
if not self.close_received then
while true do
local tuple = frame.decode_from(self.peer, frame.slice_wait(timeout, starttime))
if tuple == nil then
log.debug('Read failed while close handshake')
break
elseif tuple.opcode == nil then
log.debug('Read eof while close handshake')
break
end
local rc, err = self:validate(tuple)
if not rc then
log.debug('Validation failed while close handshake %s', tostring(err))
-- TODO think about
-- break
end
if tuple.opcode == frame.CLOSE then
log.debug('Close handshake success')
rawset(self, 'close_received', true)
break
end
end
end
-- TODO think about result
local rc = self.peer:shutdown(socket.SHUT_RDWR,
frame.slice_wait(timeout, starttime))
if not rc then
log.debug('Shutdown socket failed while close handshake #3')
end
return true
end
function wspeer.check_ping_pong(self, timeout)
local starttime = clock.time()
if self.ping_freq == nil then
return true
end
if self.last_ping_sended ~= nil
and clock.time() - self.last_ping_sended < self.ping_freq
then
return true
end
if not self.ping_sended then
log.debug('Websocket peer %s:%d sending ping request',
self['peerhost'],
self['peerport'])
rawset(self, 'last_ping_sended', clock.time())
local packet = frame.encode('', frame.PING, self.is_client, true)
local rc = self.peer:write(packet, frame.slice_wait(timeout, starttime))
if not rc then
return nil, 'Connection write error'
end
rawset(self, 'ping_sended', true)
return true
else
self:shutdown(1000, 'pong timeout', frame.slice_wait(timeout, starttime))
return nil, 'Pong timeout'
end
end
function wspeer.validate(self, tuple)
-- invalid frame
if tuple.opcode ~= frame.CONTINUATION
and tuple.opcode ~= frame.TEXT and tuple.opcode ~= frame.BINARY
and tuple.opcode ~= frame.CLOSE
and tuple.opcode ~= frame.PING and tuple.opcode ~= frame.PONG
then
return false, {code=1002,
message=('opcode invalid: %d'):format(tuple.opcode)}
end
-- invalid control frame length
if tuple.opcode ~= frame.CONTINUATION
and tuple.opcode ~= frame.TEXT and tuple.opcode ~= frame.BINARY
and #tuple.data > 125
then
return false, {code=1002,
message=('control frame length greater than 125: %d'):format(#tuple.data)}
end
-- invalid rsv
if tuple.rsv ~= 0 then
return false, {code=1002,
message=('frame rsv invalid: %d'):format(tuple.rsv)}
end
-- control message can not be fragmented
if tuple.opcode ~= frame.CONTINUATION
and tuple.opcode ~= frame.TEXT and tuple.opcode ~= frame.BINARY
and not tuple.fin
then
return false, {code=1002,
message='fragmented control frame not allloed'}
end
-- fragmented messages opcode == 0
if tuple.opcode == frame.TEXT or tuple.opcode == frame.BINARY then
if self.last_opcode ~= nil then
return false, {code=1002,
message='fragmented frame should be continuation'}
end
end
-- continuation frame without head frame
if tuple.opcode == frame.CONTINUATION then
if self.last_opcode == nil then
return false, {code=1002,
message='continuation frame without head frame'}
end
end
-- utf8 invalid simple case
if tuple.opcode == frame.TEXT then
if utf8_validator(tuple.data) == false then
return false, {code=1007,
message='utf8 data invalid'}
end
end
-- close invalid
if tuple.opcode == frame.CLOSE then
-- not enough data
if tuple.data and #tuple.data == 1 then
return false, {code=1002,
message='invalid close frame'}
end
-- invalid utf8
if tuple.data and #tuple.data > 1 then
local code, reason = frame.decode_close(tuple.data)
if code < 1000 or code == 1004
or code == 1005
or code == 1006
or (code > 1013 and code < 3000)
or code > 4999
then
return false, {code=1002,
message='close code invalid'}
end
if reason ~= nil and utf8_validator(reason) == false then
return false, {code=1007,
message='utf8 data in close frame invalid'}
end
end
end
-- save/reset fragmented stream
if tuple.opcode == frame.TEXT or tuple.opcode == frame.BINARY then
if not tuple.fin then
rawset(self, 'last_opcode', tuple.opcode)
end
elseif tuple.opcode == frame.CONTINUATION then
if tuple.fin then
rawset(self, 'last_opcode', nil)
end
end
return true
end
--[[
]]
function wspeer.read(self, timeout)
local starttime = clock.time()
if self.is_client then
local rc, err = self:check_client_handshake(frame.slice_wait(timeout, starttime))
if not rc then
return nil, err
end
else
local rc, err = self:check_handshake(frame.slice_wait(timeout, starttime))
if not rc then
return nil, err
end
end
local err
local tuple
while true do
repeat
local rc, err = self:check_ping_pong(frame.slice_wait(timeout, starttime))
if rc == nil then
return rc, err
end
local corrected = frame.slice_wait(timeout, starttime)
if self.ping_freq ~= nil then
if corrected == nil then
corrected = self.ping_freq
elseif corrected > self.ping_freq then
corrected = self.ping_freq
end
end
tuple, err = frame.decode_from(self.peer, corrected)
if tuple == nil then
if self.peer:errno() == errno.ETIMEDOUT then
if frame.slice_wait(timeout, starttime) == nil then
--continue
elseif frame.slice_wait(timeout, starttime) > 0 then
--continue
else
return nil, self.peer:error()
end
else
return nil, self.peer:error()
end
elseif tuple.opcode == nil then
return tuple
end
until tuple ~= nil
local rc, err = self:validate(tuple)
if not rc then
self:shutdown(err.code, err.message, frame.slice_wait(timeout, starttime))
return nil, 'Validation error'
end
-- Buiseness
if tuple.opcode == frame.PING then
log.debug('Websocket peer %s:%d ping request',
self['peerhost'],
self['peerport'])
local packet = frame.encode(tuple.data, frame.PONG, self.is_client, true)
local rc = self.peer:write(packet, frame.slice_wait(timeout, starttime))
if not rc then
return nil, 'Write pong failed'
end
elseif tuple.opcode == frame.PONG then
log.debug('Websocket peer %s:%d pong response',
self['peerhost'],
self['peerport'])
rawset(self, 'ping_sended', false)
elseif tuple.opcode == frame.CLOSE then
log.debug('Websocket peer close received')
rawset(self, 'close_received', true)
self:shutdown(1000, '', frame.slice_wait(timeout, starttime))
return nil, 'Close handshaked'
else
return tuple
end
end
end
function wspeer.write(self, tuple, timeout)
local starttime = clock.time()
if type(tuple) == 'string' then
local message = tuple
tuple = {
opcode = frame.TEXT,
fin = true,
data = message
}
end
if tuple.opcode ~= frame.CONTINUATION
and tuple.opcode ~= frame.TEXT
and tuple.opcode ~= frame.BINARY
then
return nil, 'You can send only text or binary frame'
end
if self.is_client then
local rc, err = self:check_client_handshake(frame.slice_wait(timeout, starttime))
if not rc then
return nil, err
end
else
local rc, err = self:check_handshake(frame.slice_wait(timeout, starttime))
if not rc then
return nil, err
end
end
local rc, err = self:check_ping_pong(frame.slice_wait(timeout, starttime))
if rc == nil then
return rc, err
end
local message = tuple.data
local packet = frame.encode(message, tuple.opcode, self.is_client, tuple.fin)
local rc = self.peer:write(packet, frame.slice_wait(timeout, starttime))
if rc == nil then
return rc, self.peer:error()
end
return rc
end
function wspeer.close(self)
self.peer:close()
end
function wspeer.error(self)
return self.peer:error()
end
function wspeer.errno(self)
return self.peer:errno()
end
function wspeer.connect(url, request, options)
options = options or {}
url = uri.parse(url)
if not url then
error('Websocket invalid url: '..url)
end
url.scheme = url.scheme or 'ws'
url.host = url.host or 'localhost'
if not url.service then
if url.scheme == 'ws' then
url.service = '80'
elseif url.scheme == 'wss' then
url.service = '443'
else
url.service = '80'
end
end
request = request or {}
request.method = 'GET'
if not request.path then
if url.path then
request.path = url.path
if url.query then
request.path = request.path .. '?' .. url.query
end
if url.fragment then
request.path = request.path .. '#' .. url.fragment
end
else
request.path = '/'
end
end
request.version = request.version or 'HTTP/1.1'
request.headers = request.headers or {}
if not request.headers['Host'] then
if url.service then
request.headers['Host'] = url.host .. ':' .. url.service
else
request.headers['Host'] = url.host
end
end
local sslon = (url.scheme == 'wss') or (options.ctx ~= nil)
local sock, err
if sslon then
ssl = require('websocket.ssl')
sock, err = ssl.tcp_connect(url.host, tonumber(url.service),
options.timeout, options.ctx)
if not sock then
return sock, err
end
else
sock = socket.tcp_connect(url.host, tonumber(url.service),
options.timeout)
if not sock then
return sock, errno.strerror()
end
end
local self = wspeer.new(sock, nil, true, false, request, options.max_receive_payload)
return self
end
function wspeer.server(url, handler, options)
options = options or {}
url = uri.parse(url)
if not url then
error('Websocket invalid url: '..url)
end
url.scheme = url.scheme or 'ws'
url.host = url.host or 'localhost'
if not url.service then
if url.scheme == 'ws' then
url.service = '80'
elseif url.scheme == 'wss' then
url.service = '443'
else
url.service = '80'
end
end
local sslon = (url.scheme == 'wss') or (options.ctx ~= nil)
options.ping_frequency = options.ping_frequency or 120
if sslon then
ssl = require('websocket.ssl')
return ssl.tcp_server(
url.host, tonumber(url.service),
function (sock)
local client = wspeer.new(sock, options.ping_frequency, nil, nil, nil, options.max_receive_payload)
return handler(client)
end,
options.timeout,
options.ctx)
else
return socket.tcp_server(
url.host, tonumber(url.service),
function (sock)
local client = wspeer.new(sock, options.ping_frequency, nil, nil, nil, options.max_receive_payload)
return handler(client)
end,
options.timeout)
end
end
function wspeer.bind(url, options)
options = options or {}
url = uri.parse(url)
if not url then
error('Websocket invalid url: '..url)
end
url.scheme = url.scheme or 'ws'
url.host = url.host or 'localhost'
if not url.service then
if url.scheme == 'ws' then
url.service = '80'
elseif url.scheme == 'wss' then
url.service = '443'
else
url.service = '80'
end
end
local sslon = (url.scheme == 'wss') or (options.ctx ~= nil)
local serv = socket('AF_INET', 'SOCK_STREAM', 'tcp')
if not serv then
return nil, 'socket() failed'
end
serv:setsockopt('SOL_SOCKET', 'SO_REUSEADDR', 1)
local rc = serv:bind(url.host, tonumber(url.service))
if not rc then
return rc, serv:error()
end
options.ping_frequency = options.ping_frequency or 120
local old_accept = serv.accept
local function new_accept(self)
local result = old_accept(self)
if sslon then
ssl = require('websocket.ssl')
result = ssl.wrap_accepted_socket(result, options.ctx)
end
return wspeer.new(result, options.ping_frequency, nil, nil, nil, options.max_receive_payload)
end
serv.accept = new_accept
return serv
end
return wspeer