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Awesome Road Course Project.userprefs
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Awesome Road Course Project.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Scripts/Helper Scripts/CharacterSelectScript.cs">
<Files>
<File FileName="Assets/Scripts/Helper Scripts/GameplayController.cs" Line="172" Column="34" />
<File FileName="Assets/Scripts/Helper Scripts/MapGenerator.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Helper Scripts/MyTags.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Obstacle Scripts/ObstacleHolder.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Helper Scripts/OffScreen.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Player Scripts/AnimationEvents.cs" Line="31" Column="3" />
<File FileName="Assets/Scripts/Helper Scripts/SoundManager.cs" Line="29" Column="36" />
<File FileName="Assets/Scripts/Helper Scripts/MainMenuController.cs" Line="34" Column="42" />
<File FileName="Assets/Scripts/Helper Scripts/GameData.cs" Line="11" Column="25" />
<File FileName="Assets/Scripts/Helper Scripts/GameManager.cs" Line="32" Column="5" />
<File FileName="Assets/Scripts/Helper Scripts/CharacterSelectScript.cs" Line="123" Column="34" />
<File FileName="Assets/Scripts/Player Scripts/PlayerController.cs" Line="46" Column="17" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>