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AITuber Kit

GitHub Last Commit GitHub Top Language GitHub Tag Discord GitHub Sponsor

Overview

This repository has the following 3 features:

  1. Conversation with AI character
  2. AITuber streaming
  3. External integration mode

I've written a detailed usage guide in the article below:

You are AITuber Developer from Today | Nike-chan

Common Preparations

  1. Install packages
npm install
  1. Start the application in development mode
npm run dev
  1. Open the URL http://localhost:3000

Conversation with AI Character

  • This is a feature to converse with an AI character.
  • It is a feature of pixiv/ChatVRM, which is the basis of this repository.
  • It can be tried relatively easily as long as you have an API key for various LLMs.
  • The recent 10 conversation sentences are retained as memory. (The number can be specified in future updates)

Usage

  1. Enter your API key for various LLMs in the settings screen.
    • OpenAI
    • Anthropic
    • Google Gemini
    • Groq
    • Local LLM (No API key is required, but a local API server needs to be running.)
    • Dify Chatbot (No API key is required, but a local API server needs to be running.)
  2. Edit the character's setting prompt if necessary.
  3. Load a VRM file if needed.
  4. Select a speech synthesis engine and configure voice settings if necessary.
    • For VOICEVOX, you can select a speaker from multiple options. The VOICEVOX app needs to be running beforehand.
    • For Koeiromap, you can finely adjust the voice. An API key is required.
    • For Google TTS, languages other than Japanese can also be selected. Credential information is required.
    • For Style-Bert-VITS2, a local API server needs to be running.
    • For GSVI TTS, a local API server needs to be running.
  5. Start conversing with the character from the input form. Microphone input is also possible.

AITuber Streaming

  • It is possible to retrieve YouTube streaming comments and have the character speak.
  • A YouTube API key is required.
  • Comments starting with '#' are not read. (The string can be specified in future updates)

Usage

  1. Turn on YouTube mode in the settings screen.
  2. Enter your YouTube API key and YouTube Live ID.
  3. Configure other settings the same way as "Conversation with AI Character".
  4. Start streaming on YouTube and confirm that the character reacts to comments.
  5. Turn on the conversation continuity mode to be able to speak even if there are no comments.

External Integration Mode

  • You can send messages to the server app via WebSocket and get a response.
  • Unlike the above two, it does not complete within the front-end app, so the difficulty level is a bit higher.

Usage

  1. Start the server app and open the ws://127.0.0.1:8000/ws endpoint.
  2. Turn on WebSocket mode in the settings screen.
  3. Configure other settings the same way as "Conversation with AI Character".
  4. Wait for messages from the server app and confirm that the character reacts.

Related

TIPS

VRM Model and Background Fixing Method

  • Change the VRM model data at public/AvatarSample_B.vrm. Do not change the name.
  • Change the background image at public/bg-c.jpg. Do not change the name.

Setting Environment Variables

  • Some configuration values can be referenced from the .env file contents.
  • If entered in the settings screen, that value takes precedence.

Other

  • Conversation history can be reset in the settings screen.
  • Various settings are stored in the browser.
  • Elements enclosed in code blocks are not read by TTS.

Seeking Sponsors

We are seeking sponsors to continue our development efforts.
Your support will greatly contribute to the development and improvement of the AITuber Kit.

GitHub Sponsor

Our Supporters (in order of support)

morioki3 hodachi-axcxept coderabbitai ai-bootcamp-tokyo wmoto-ai JunzoKamahara darkgaldragon usagi917 ochisamu mo0013

Plus 1 private sponsor

Usage Agreement

How to Add a New Language

To add a new language to the project, follow these steps:

  1. Add Language File:

    • Create a new language directory in the locales directory and create a translation.json file inside it.
    • Example: locales/fr/translation.json (for French)
  2. Add Translations:

    • Add translations to the translation.json file, referring to existing language files.
  3. Update Language Settings:

    • Open the src/lib/i18n.js file and add the new language to the resources object.
    resources: {
      ...,
      fr: {  // New language code
        translation: require("../../locales/fr/translation.json"),
      },
    },
  4. Add Language Selection Option:

    • Add a new language option to the appropriate part of the UI (e.g., language selection dropdown in the settings screen) so users can select the language.
    <select>
      ...,
      <option value="FR">French - Français</option>
    </select>
  5. Test:

    • Test if the application displays correctly in the new language.

This will add support for the new language to the project.

Adding Voice Language Code

  • You also need to add support for the voice language code.
  • Add the new language code to the getVoiceLanguageCode function in the Introduction component.
const getVoiceLanguageCode = (selectLanguage: string) => {
  switch (selectLanguage) {
    case 'JP':
      return 'ja-JP';
    case 'EN':
      return 'en-US';
    case 'ZH':
      return 'zh-TW';
    case 'zh-TW':
      return 'zh-TW';
    case 'KO':
      return 'ko-KR';
    case 'FR':
      return 'fr-FR';
    default:
      return 'ja-JP';
  }
}

Adding README

  • Add a new language README (README_fr.md), logo usage terms (logo_licence_fr.md), and VRM model usage terms (vrm_licence_fr.md) to the docs directory.