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LICENCE.md

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License

This Game (Starry Night) is multi-licensed:

Art assets not specified in (images, fonts, audio) are:

All Rights Reserved

Copyright (c) 2023 Ruben Alvarez Reyes


Images

3D

2D

License information

After purchasing an asset you have non-exclusive rights to use it in commercial and personal derivative works which you create or which you create on behalf of another individual or entity, such as a business.
A derivative work is an end product that incorporates the asset as well as other things so that it is larger in scope and different in nature to the individual asset. Typical examples of this would be, but not limited to, a Video Game, a software application, a website, an Ebook, a video, a t-shirt or mug.

The license holder is granted permission to publish media containing assets in accordance with this license. The license holder may publish media containing assets as many times as they wish on as many platforms as they wish as long as the digital media is published under their name or company name. License holders who wish to allow more than one entity to publish media containing assets under a separate name or company must purchase a license for each subsequent publisher.

You may use assets in multiple commercial, personal or monetized derivative projects.

You may modify assets to suit your project needs. Modified assets will still be subject the conditions of this license.

You may distribute assets to external companies or individuals you hire to work on your media project. Any external companies which you employ and to whom you distribute assets will not hold any license to publish or distribute the assets.

Attribution is not required.

You may use assets in any advertising in relation to the derivative work which you are promoting. This includes but not limited to social media channel art, web advertising, print media advertising.

Although unwise, you may also use assets in your trademarks or company logotypes. Due to the nature of stock assets upon doing so you renounce any claims to your trademark or logo's copyright.

The license for an asset is non-reproducible and cannot be duplicated. There can only be one license holder per license.

You may NOT redistribute, share or make available for download any asset obtained from this site in any form other than their intended use in derivative works (see above). This would include but not limited to redistributing or reselling assets on other asset stores, stock photography sites, game templates for developers, game templates for publishers and website owners, tutorial resource packages, asset libraries, instruction courses, class room lectures, asset bundles or simply sharing assets within social groups.

Assets can NOT be used and traded publically as non fungible tokens, NFTs.

Fonts

Audio

Sound Library License

All of the sound effects libraries from Bleeoop are licensed, not sold to the Licensee.
By purchasing or downloading any of the sound effects libraries on Bleeoop, you
acknowledge and agree to be bound by the terms and conditions laid out within this
document.

This EULA is a legal agreement between yourself (the Licensee) and Bleeoop, the
Licensor. In this Agreement, the party who is granting the right to use the licensed
media will be referred to as “Licensor” or “Bleeoop”, and the party who is receiving
the right to use the licensed media will be referred to as “Licensee”.

GRANT OF LICENSE

Up on purchasing or downloading a sound effects library, the Licensor grants the
Licensee, a worldwide, non-exclusive, royalty-free license to use all or any of the
sound effects in accordance with the terms and conditions laid out in this Agreement.

RIGHTS GRANTED

a) Licensee may use the licensed sound effects on an unlimited number of projects for
the entirety of their life time.

b) Licensee may use the licensed sound effects for personal and commercial projects without attribution to the original creator.

c) Licensee may use the licensed sound effects for the purposes of synchronization with
audio and visual projects the Licensee is involved with, which includes but is not
limited to: games, films, television & interactive projects.

d) Licensee may transfer the licensed sound effects to local hard drives and also make
one additional backup copy for personal use. This license does not allow you to upload
the sound effects to a network-drive, server or make copies available to other
unlicensed users.

e) Licensee may distribute and publicly perform a reproduction of anything contained
within the sound effects libraries over any form of public or private medium as long as
they are synchronized within Licensee’s project.

COPYRIGHT

Other than the license rights granted in this agreement, all right, title and interest
in the sound effects libraries is and shall always remain the property of their
respective copyright holders. The rights granted herein are non-transferable. All
rights not expressly granted to you hereunder are reserved by Licensor.

INDEMNITY

Licensee hereby indemnifies Licensor from, and against any and all claims, demands,
suits, actions, causes of action, damages, liabilities, charges and expenses, including
attorneys fees incurred by Licensor with respect to any matter that arises as a result
of any claim that the Licensed sound effects infringe or violate any rights of any
third party or any breach of this agreement by you.

WARRANTY

Bleeoop warrants that it has full authority to license and distribute all of the sound
effects libraries under the terms of this agreement and that our products do not
infringe on the rights of any third party.

LIABILITY

Licensor shall not be liable for any loss of business or business profits, business
interruption, or any other form of direct or indirect loss resulting directly or
indirectly from the use of any of the licensed sound effects.

RESTRICTIONS

a) Licensee may not modify any of the sound effects libraries with intent to claim
authorship.
b) Licensee may not sell any of the sound effects libraries or contents of any of the
sound effects libraries for the purposes of commercial gain. (Although the sound
effects may be sold as incorporated into licensee project).
c) Licensee may not transfer, assign, share or sub-lease the licensed sound effects
with any other party.
d) Licensee may not re-record or change the licensed sound effects in any way not
authorized under this Agreement without the written consent of Licensor. Licensee and
Licensor understand that it is common to re-design and manipulate Sounds. Licensee
agrees that such re-designed or manipulated sounds do not constitute original
composition and is expressly included within the scope of this Agreement.
e) Licensee may not make copies of unsynchronized sounds, except backup copies for
personal use.

ASSIGNMENT

Licensee may not assign, sell, license or sub-license the licensed sound effects to any
other party without Licensor’s written consent.

TERMINATION

The Licensee’s right to use any of the sound effects libraries from Licensor will
automatically terminate in the event of any breach by Licensee of the terms of this
Agreement and upon written demand from Licensor, Licensee agrees that Licensee shall
immediately destroy all copies of the sound effects in Licensor’s possession or
control.

JURISDICTION

These Terms are to be governed by and interpreted according to Italian law. This means
a Contract for the purchase of sound effects libraries through Bleeoop, and any dispute
or claim arising out of or in connection with it or these Terms will be governed by
Italian law. All disputes arising under them will be subject to the exclusive
jurisdiction of the Italian courts.

This is a binding legal agreement between you (the Licensee), and us (the Licensor). By
purchasing or downloading and using any of the sound effects libraries from Bleeoop
constitutes the acceptance of these terms. Each of the paragraphs of these Terms
operates separately. If any court or relevant authority decides that any of them are
unlawful, the remaining paragraphs will remain in full force and effect.

Anyone found breaching this agreement will be subject to criminal and civil penalties
and liable for monetary damages. Please respect our work.

Copyright © 2021 Bleeoop.com. All rights reserved.

Source code

MIT License

Copyright (c) 2023 Ruben Alvarez Reyes

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.