From 4f69e1423c61ef1e9b65cd8ba5bc6ec67620146c Mon Sep 17 00:00:00 2001 From: "GitHub Actions[bot]" <> Date: Tue, 17 Sep 2024 06:25:43 +0000 Subject: [PATCH] Bot: Update dependencies --- .references/shaderc | 2 +- shaderc/libshaderc_util/src/spirv_tools_wrapper.cc | 5 +++++ 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/.references/shaderc b/.references/shaderc index 8e1f51d..d9deb35 100644 --- a/.references/shaderc +++ b/.references/shaderc @@ -1 +1 @@ -7bab426 +3871c0a diff --git a/shaderc/libshaderc_util/src/spirv_tools_wrapper.cc b/shaderc/libshaderc_util/src/spirv_tools_wrapper.cc index b4f57f8..fbc61cc 100644 --- a/shaderc/libshaderc_util/src/spirv_tools_wrapper.cc +++ b/shaderc/libshaderc_util/src/spirv_tools_wrapper.cc @@ -126,6 +126,11 @@ bool SpirvToolsOptimize(Compiler::TargetEnv env, val_opts.SetRelaxLogicalPointer(true); // This uses relaxed rules for pre-legalized HLSL. val_opts.SetBeforeHlslLegalization(true); + // Don't use friendly names when printing validation errors. + // It incurs a high startup cost whether or not there is an + // error. Validation failures are compiler bugs, and so they + // should be rare anyway. + val_opts.SetFriendlyNames(false); // Set additional optimizer options. optimizer_options.set_validator_options(val_opts);