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PathPaintEngine.h
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PathPaintEngine.h
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/***************************************************************************
* This file is part of Robocut. *
* Copyright (C) 2010 Tim Hutt <tdhutt@gmail.com> *
* Copyright (C) 2010 Markus Schulz <schulz@alpharesearch.de> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#pragma once
#include <QPaintEngine>
#include <QPaintDevice>
#include <QPainterPath>
#include "PathPaintPage.h"
// This is a simple paint engine that records all the paths painted.
// It is used with QSvgPainter to record the paths in an SVG.
// The only device it can draw to is PathPaintDevice
class PathPaintEngine : public QPaintEngine
{
public:
PathPaintEngine(QPaintDevice* pdev);
bool begin(QPaintDevice* pdev);
void drawPath(const QPainterPath& path);
void drawPixmap(const QRectF& r, const QPixmap& pm, const QRectF& sr);
void drawPolygon(const QPointF* points, int pointCount, PolygonDrawMode mode);
bool end();
Type type() const;
void updateState(const QPaintEngineState& state);
private:
PathPaintDevice* dev;
QTransform transform;
QVector<qreal> dashPattern;
bool isCosmetic;
qreal getDistance(const QPointF &p1, const QPointF &p2);
QPointF getPointAtLenght(const QPointF &p1, const QPointF &p2, qreal &l1);
};