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config.h
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/*
* vtsh - A mashup of virtual terminal and shell
* Copyright (c) 2021, Tommi Leino <namhas@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef CONFIG_H
#define CONFIG_H
/*
* WANT_OVERLAPPING_WINDOWS:
* For avoiding repaint flicker, sometimes it is better to have large
* windows moved partially beneath other windows rather than have small
* windows without overlap.
*/
/* #define WANT_OVERLAPPING_WINDOWS */
/*
* WANT_FLUSHES_IN_REVERSE:
* For avoiding repaint flicker, sometimes it is good to flush updates
* in reverse order.
*/
/* #define WANT_FLUSHES_IN_REVERSE */
/*
* WANT_LINE_NUMBERS:
* For debugging purposes, it is useful to have line numbers visible.
* Normally not always needed.
*/
#define WANT_LINE_NUMBERS
/*
* DEBUG_UTF8:
* Print UTF-8 errors.
*/
/* #define DEBUG_UTF8 */
/*
* CHUNK_BREAK_LIMIT:
* Break string drawing after certain number of bytes for avoiding
* drawing excessively over the window width. This is without needing
* to calculate size after each drawn character.
*/
#define CHUNK_BREAK_LIMIT 80
/*
* ALLOC_CHUNK:
* How much bytes to allocate initially for dynamic arrays such as for
* lines.
*/
#define ALLOC_CHUNK 80
/*
* KILL_BUFFER_CHUNK:
* How much bytes to allocate for kill buffer chunks.
*/
#define KILL_BUFFER_CHUNK 4096
#endif