diff --git a/CHANGELOG.md b/CHANGELOG.md index 58b763e5..c8b7173a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,34 @@ +1.13 +==== + +Thanks to great work by flend and zenzombie, we now have support for multiple game variants in CE, and have added Rapid Brogue! + +- + Rapid Brogue is now part of Brogue CE! +- + Redesigned the main menu to support the new variant-selection options. +- + Lumenstones are worth 500 gold on death, instead of 0. +- + The rapier lunge attack works against invisible enemies when you are telepathic. +- + Levers are now indestructible via shattering and tunneling, which would leave some vaults impossible to open. +- + Autoexplore no longer walks through dangerous gases when wearing unidentified respiration armor. +- + Items falling from the previous level will now trigger any traps they land on. +- + Items and monsters falling from the previous level will no longer fall into reward rooms. +- + Update rapier description to use 'triple damage' instead of 'treble damage'. +- + Added a `-vn` command-line option to play a replay headlessly. +- + Fix the default enchantment value being ignored in wizard mode. +- + Fixed the dungeon version number in the seed catalog. + + 1.12 ==== diff --git a/changes/dungeon-version-1.11.md b/changes/dungeon-version-1.11.md deleted file mode 100644 index 98192850..00000000 --- a/changes/dungeon-version-1.11.md +++ /dev/null @@ -1 +0,0 @@ -Fix the dungeon version number in the seed catalog \ No newline at end of file diff --git a/changes/issue-272.md b/changes/issue-272.md deleted file mode 100644 index 9c6d5166..00000000 --- a/changes/issue-272.md +++ /dev/null @@ -1,3 +0,0 @@ -- - Items and monsters falling from the previous level will no longer fall into reward rooms - \ No newline at end of file diff --git a/changes/issue-481.md b/changes/issue-481.md deleted file mode 100644 index c71d837a..00000000 --- a/changes/issue-481.md +++ /dev/null @@ -1,2 +0,0 @@ -- - Items falling from the previous level will now trigger any traps they land on diff --git a/changes/issue-516.md b/changes/issue-516.md deleted file mode 100644 index ccbf0d30..00000000 --- a/changes/issue-516.md +++ /dev/null @@ -1,2 +0,0 @@ -- - The rapier lunge attack works against invisible enemies when you are telepathic. diff --git a/changes/issue-520.md b/changes/issue-520.md deleted file mode 100644 index cbc92704..00000000 --- a/changes/issue-520.md +++ /dev/null @@ -1,2 +0,0 @@ -- - Escaping the Dungeons of Doom now awards 500 points per lumenstone carried. diff --git a/changes/issue-541.md b/changes/issue-541.md deleted file mode 100644 index 58102a05..00000000 --- a/changes/issue-541.md +++ /dev/null @@ -1,2 +0,0 @@ -- - Update rapier description to use 'triple damage' instead of 'treble damage' diff --git a/changes/main-menu-rework.md b/changes/main-menu-rework.md deleted file mode 100644 index 1140dde0..00000000 --- a/changes/main-menu-rework.md +++ /dev/null @@ -1,4 +0,0 @@ -- Redesign the main menu to use flyouts -- Update tiles to include a left-facing triangle glyph used in the main menu -- Add a placeholder menu option for choosing the game variant -- Add a menu option for selecting the game mode (easy/normal/wizard) \ No newline at end of file diff --git a/changes/respiration-autoexplore.md b/changes/respiration-autoexplore.md deleted file mode 100644 index c5391738..00000000 --- a/changes/respiration-autoexplore.md +++ /dev/null @@ -1 +0,0 @@ -Autoexplore no longer walks through dangerous gases when wearing unidentified respiration armor. diff --git a/changes/shattering-lever.md b/changes/shattering-lever.md deleted file mode 100644 index df357025..00000000 --- a/changes/shattering-lever.md +++ /dev/null @@ -1 +0,0 @@ -Make levers indestructible via shattering and tunneling, which would leave some vaults impossible to open. diff --git a/changes/vn-non-interactive-playback.md b/changes/vn-non-interactive-playback.md deleted file mode 100644 index 03ef769d..00000000 --- a/changes/vn-non-interactive-playback.md +++ /dev/null @@ -1 +0,0 @@ -Added a `-vn` command-line option to play a replay headlessly diff --git a/changes/wizard-mode-default-enchant.md b/changes/wizard-mode-default-enchant.md deleted file mode 100644 index e8e9853a..00000000 --- a/changes/wizard-mode-default-enchant.md +++ /dev/null @@ -1 +0,0 @@ -Fix the default enchantment value being ignored in wizard mode.