- BREAKING! Segment illustrations have been been converted to metric scale. (See issue #13) for details and migration notes.
- BREAKING: The
ground/concrete-raised
asset is removed, and all ground textures have been resized to 100x100. - Add center lane marking
- Quality of life tweaks and fixes to the food truck:
- Window reflection for the left food truck flipped in the right direction
- Darker shade of window reflection lightened to match other windows
- Slightly shorter height of food truck patron
- Alternate "skin" for the left side food truck patron
- Fix: left/right/straight turn arrows were previously in rough draft form
- Fix: file name of European-style arcade buildings to match building defintions
- Breaking: No longer compiles a bundled svg
- Add outbound autonomous vehicle
- Add Junebug and Johnny motorbike vehicle and pedestrians
- Add left/right/straight turn arrow
- Add multicoloured flowers
- Breaking: Old generic "flowers" id removed
- Add European-style building type
- Add autonomous shuttle
- Add double decker bus
- Add microvan (aka "kei" cars)
- Add bus rapid transit station and bus
- Update moon illustration to better fit artistic direction
- Add holodeck grid background
- Add custom icons for environs selector UI
- Update swatches:
- Add GIMP GPL palette format.
- Update Adobe Swatch Exchange (ASE) format.
- Add autonomous vehicle
- Add magic carpet
- Fix: revert a change to build system that caused images to have incorrect ids
- The construction update:
- Traffic cone: increase size for legibility, remove hole "shadow"
- Jersey barrier (plastic): replace reflective bulb
- Jersey barrier (concrete): adjust colors
- all (including barrier): svg viewbox dimensions are shorter
- Scooters: add kickstand, update "logo" shape
- Properly remove *.afdesign files from distro
- Add moon artwork
- Lane markings have been extended so that they can work at curb height
- Added "half-height" lane markings and a horizontal marking
- Update dependencies
- Streamline package contents for distribution
- Scooters: add final scooters
- Utility pole: more tweaks
- Scooters: add first draft of scooters
- Sky: add updated cloud assets
- Stars: add new stars background
- Utility pole: tweaks
- Add utility pole
- (bug) fix missing side mirrors on outbound taxi and rideshare vehicles
- (bug) fix broken curb images
- Add bikeshare station
- Add taxi pickup
- Add rideshare pickup
- Add food truck
- Add curbside waiting area
- Update dependencies
- Add angled parking sprites
- Add a new image for missing sprites
- Light rail (outbound): remove image definition inside of SVG
- Apartment and residential buildings: adjust viewboxes, fix inprecise pixel alignments and colors
- Biker: align center of wheel with center of sprite viewbox
- Inception train: align wheels with center of sprite viewbox
- Light rail: fix geometry at top left of sprite; align wheels with track
- Raised transit shelter: fix incorrect shade of green
- Tree: align trunk with center of sprite
- Fenced lot: add dirt
- Grass lot: add new sprite
- Add arrow and sharrow markings
- Add ground textures
- Add lane marking sprites (lane dividers, parking, diagonal stripes)
- Add streetcar tracks
- Revise car sprites to use narrower viewboxes (same width as how they were originally defined in raster sprites)
- Swap left/right designation of modern lamp and pride banner (they were flipped before)
- Extend grass texture to be flush with edges and raise its height to better match original tilesheet
- Added vectorized sky images