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In this PR we changed the default ping timeout for nats client to detect disconnections: https://github.com/topfreegames/libpitaya-cluster/pull/56/files
We should improve this solution to allow for overriding this value from the C# layer so that game devs can customize it.
The text was updated successfully, but these errors were encountered:
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In this PR we changed the default ping timeout for nats client to detect disconnections:
https://github.com/topfreegames/libpitaya-cluster/pull/56/files
We should improve this solution to allow for overriding this value from the C# layer so that game devs can customize it.
The text was updated successfully, but these errors were encountered: