Conway's Game of Life in 3D
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Updated
Oct 16, 2024 - C++
Conway's Game of Life in 3D
Simple implementation of John Conway's cellular automaton with wraparound topology and fancy animations
Console app to generate images from the Aether model in different dimensions and initial configurations
Miscellaneous sketches (procedural art) made with processing.org etc.
Continuous Complex-Valued Cellular Automata: Inspired by Lenia and quantum mechanics, this cellular automaton evolves according to the Schrödinger equation, with a convolutional Hamiltonian. This project uses SFML for visualisation.
A game that simulates the evolution of cells on a grid. The user inputs the size and number of iterations. The cells' state is updated based on their alive neighbors. The updated state is printed at each iteration.
Simulating complete lives of different cellular animals and plants. Evolution, inheritance, predation and more.
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Simple Game of Life Cellular Automata made by C#, Windows Forms
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Code for the catagolue.link/stats page
A Wolfram CA written in Processing
Conways Game of Life in Arduino, display is a Nokia Display
Implementation of a genetic algorithm in Conway's Game of Life to find starting patterns that result in desired final patterns.
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