Command Pattern in Unity - Undo/Redo functionality
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Updated
Feb 5, 2022 - ShaderLab
Command Pattern in Unity - Undo/Redo functionality
A small package providing tools for quickly implementing the command pattern in unity with support for commands that are optionally failable or undoable.
"Archeville Super-Archery Tournament Scoreboard" is a Java program for tracking scores in a team archery contest. It allows input of participating nations, archers, and score updates. The scoreboard refreshes after each round, displaying team scores, individual archer scores, and synchronicity bonuses.
An example project shows the using of "Command Pattern" in Unity
Java Swing application for working with 2D vector graphics.
Promote It - Full Stack Project
Swing implementation of the Command Pattern (explanation in italian)
Simple paint like app made in C# (WPF, Undo Redo)
Graphical Programming Language project for Leeds Beckett University - Advanced Software Engineering 2023/2024
[Reactive Programming Practice] using MVVM, Data binding, command pattern.
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