ConGaLi backend is an implementation service of Conway's Game Backend services using WebSocket with Socket.io
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Updated
Aug 13, 2017 - JavaScript
ConGaLi backend is an implementation service of Conway's Game Backend services using WebSocket with Socket.io
Conway's Game of Life with User and Random mode implemented in Processing
Play Conway's Game of Life and summon meteors to decimate a population of square colorful cells
Conway's Game of Life in OpenGL (c++)
The game ConwaysGameOfLife programmed in C#
BASIC language subset/dialect in C++
Implementation of Conway's Game of Life in Hearts of Iron IV using Scripted GUIs.
This C# Windows Application project allows users to visualize and simulate the evolution of Conway's Game of Life, with basic features like cell toggling and advanced features like custom game colors and boundary behavior.
Cellular automaton with Qt GUI
ArduinoMega searching for Highscores (most Generations) in the GameofLife
Conway's Game of Life written in Racket
Implementation of Conway's Game of L:seedling:fe in golang
Yet another (Python+PyGame) implementation of John Horton Conway's Game of Life
Conway's Game of Life in HTML5
Just a simple implementation of the Conway's Game of Life using IA-32 Assembly.
The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. The "game" is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing h…
A C# ascii implementation of Conway's game of life
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