ggj2017
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 22 public repositories matching this topic...
Game originally made by Cláuvin Erlan, Verônica Sakane Matias and Brian Confessor to the GGJ 2017, then improved to a functional Alpha 0 version.
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Apr 23, 2021 - C#
A game made for Global Game Jam 2017 using GameMaker Studio.
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Oct 30, 2017 - NSIS
Re-Implement WOOH!. GGJ2017 Game. (Mostly clean a spagheti code and fix a bug)
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Aug 19, 2017 - C#
Rock The Wave - Brawler Local Multiplayer
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Feb 2, 2017 - C#
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
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- globalgamejam.org
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- Wikipedia