MBIT Big Data 2019-2020 Reinforced Learning (DC-03 TP-01)
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Updated
Jun 23, 2020 - Jupyter Notebook
MBIT Big Data 2019-2020 Reinforced Learning (DC-03 TP-01)
Using machine learning to efficiently locate objects.
This project has purpose training an DQN Agent to recognize malware traffic.
Reinforcement Learning project using the famous Cart-Pole environment from Gym (OpenAI), Tensorflow, Keras, and Keras-RL
Snake Game AI with reinforcement learning using python
Deep RL Trader (Duel DQN) with Keras-RL
Deep Reinforcement Learning for Camera Control
Deep Reinforcement Learning for Frontal View Person Shooting
A simple program, wrote with Keras-rl and OpenAI Gym, with the purpose to train an agent to play tic tac toe game.
Developed an AI program that plays Space Invaders
Implementation of AI bot for Mortal Kombat Sega Genesis game. Deep Q-learning algorithm.
Deep Reinforcement Learning to Play 2048 (with Keras)
Applying the DQN-Agent from keras-rl to Starcraft 2 Learning Environment and modding it to to use the Rainbow-DQN algorithms.
MakeHuman's plugin for auto create human models
An open AI environment using selenium + docker for training automated web agents
Trading Environment(OpenAI Gym) + DDQN (Keras-RL)
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