A simple massively multiplayer online game server framework
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Updated
May 1, 2019 - Go
A simple massively multiplayer online game server framework
Large server with multiplayer lobby
Multiplayer server using an ECS implementation with Artemis ODB and networking with Toast Haste.
A simple agar.io clone made with Libgdx
Online multiplayer version of the classic Connect four game made with Ebiten and sockets.
Multiplayer game server for Unity 3D game
🔌 A data-driven authoritative server solution written in C#.
⚔ Implementation of Colyseus client using Kotlin
A barebone Java server framework/library for GameMaker: Studio games/clients
An example of how to roll your own basic multiplayer server using AWS Lambda, API Gateway, and DynamoDb. See video tutorial link below:
Example Unity project that demonstrates how to connect to a backend game server through WebSockets. See video tutorial below:
Introductory course in the field of Server and client side programming in python and also network of the cyber education center from campus.gov.il.
Galactic Sea Battle - Battleship with multiplayer server written in Java using Javafx and Sockets
Unity WebGL basic multiplayer demo using WebSockets
Complete rewrite of the CentrED/CentrED Ultima Online Editor made by Andreas Schneider/StaticZ
2019 Spring Semester. Large Group Project creating a multiplayer game with Java and Sockets.
Play Chess Online for FREE
A proof-of-concept networked multiplayer game demonstrating UDP socket programming and asynchronous runtime usage in Rust.
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