A website with opcode documentation of CPUs and VMs, all in a handy, parsable JSON format.
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Updated
Jan 4, 2023 - Python
A website with opcode documentation of CPUs and VMs, all in a handy, parsable JSON format.
A utility for code fragments in the Pokemon Stadium games.
Documenting and preserving the Nintendo 64
A database of Nintendo 64 software information
A Nim wrapper around raylib4Nintendo64, formerly based on naylib.
Nintendo 64 port of 2048
Html file simulating some N64 video interface math
Attempting to reverse Jabo's plugins
based on https://github.com/jsdf/goose64. Aims to realize a more general n64 engine for 3d homebrew development
tools for compiling sound and music data for n64 sdk homebrew games
Checking tool to see if any code within your C files (for making N64 games) might crash Wii U VC
This library is intended to be used with the branchless programming technique which generally plays nicer with RISC systems. Sometimes, pipeline hazards (structural, or data) which can potentially manifest as pipeline stalls, can occur through branch instruction sequences that the compiler cannot avoid. These bubbles can be avoided by using arit…
N64 HOMEBREW DEVELOPMENT presented at PGRE2019 - https://vrgl117.games/PGRE2019
Gameboy Emulator for N64 using Transfer Pak. Actual emulator logic largely written by https://github.com/koenk/gbc. Runs on https://github.com/DragonMinded/libdragon
N64 game made for the N64brew jam #2, theme is CONTROL.
Nintendo64 emulator for the web using EmulatorJS.
N64 game made for the N64brew jam #1, theme is SIZE.
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