Unity client for Nakama server.
-
Updated
Nov 5, 2024 - C#
Unity client for Nakama server.
Godot client for Nakama server written in GDScript.
JavaScript client for Nakama server written in TypeScript.
.NET client for Nakama server written in C#.
Generic C/C++ client for Nakama server.
Java client for the Nakama and Satori servers.
Swift client for Nakama server.
Defold client for Nakama server.
Godot Engine (www.godotengine.org) interface to Nakama server (www.heroiclabs.com)
Helm chart for easy launching Nakama on a Kubernetes cluster.
Opinionated extended apis on top of Nakama's api
Nakama web and realtime client for Go (works with WASM)
Multiplayer game (party game) based on rhyming, collaborative poetry (versification)
Nakama Test With Server using Unity3D
Nakama Tic-Tac-Toe (XOXO) game module and clients in Go
A leisure game to check who is Bruce Lee
Multiplayer game server utilizing the Nakama distributed server, with game logic implemented in TypeScript modules.
A sample game called Pirate Panic for Unity engine built with Nakama server.
Add a description, image, and links to the nakama-server topic page so that developers can more easily learn about it.
To associate your repository with the nakama-server topic, visit your repo's landing page and select "manage topics."