WIP: A curated list of Nintendo GameCube development resources including toolchains, documentation, emulators, example code, and more
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Updated
Nov 28, 2024
WIP: A curated list of Nintendo GameCube development resources including toolchains, documentation, emulators, example code, and more
Scripts to automate conversion between GameCube and Wii console ISO files to RVZ file format
Work in progress! Read and write gamecube controller protocol. For Teensy 3.6 / 3.2
W.I.P. Homebrew racing game for the Nintendo Gamecube and Wii
A Standalone RARC and U8 Editor for Nintendo Wii and Nintendo GameCube Archives.
A python library for reading data from and writing data to Dol files (GC/Wii executables).
A gc and wii homebrew app to get gba bios, roms and saves via the gc gba link cable
Encodes and decodes BNR banner files for the Nintendo GameCube.
A port of donut.c to the Wii and GameCube
GCM N64 ROMS Injector is a simple ROM injector for the Nintendo 64 Emulator v2.0 released by Experience.
My popular upgraded SD2SP2 shared for all to enjoy. Nothing special over the standard SD2SP2 other than it looks much better.
JavaScript port of an Adobe Flash application that decodes Mario Kart: Double Dash!! Time Trials contest passwords.
Decodes and encodes TXTR files from Metroid Prime 1, 2: Echoes, and 3: Corruption.
UnMultiBoot let you extract games from a multi-boot Nintendo GameCube (GCM) image. This is the opposite of GCMUtility.
A collection of art revolving around physical video game boxes and their assets
FSP Server written in C++ meant for streaming games to a Gamecube via Swiss and the broadband adapter
A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U
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