Hexagonal Grid Visualization
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Updated
Apr 19, 2022 - C++
Hexagonal Grid Visualization
My first code project from 04/2021
Simple pixel-style hex based RTS game.
Implementation of Bresenham's line algorithm for plotting curves.
GUI implementation of Dijkstra's shortest path algorithm in the olcPixelGameEngine.
Simple clone of classical match-3 game using olcPixelGameEngine.
Implementation John Conway's Game of Life in the One Lone Coder game engine.
a simple Space looking Simulation done with C++ and olcPixelGameEngine
Visualization of TFractal/TGraph/TreeFractal
In this repository i'll just put some of my own libraries that you may use in any way
OLC Pixel Game Engine 2.0 Mobile for Android Studio. Supports: Windows, Linux and MAC
an imperative language focusing on high level syntax
Build and run olcPixelGameEngine with g++ on macOS
IACs are a proposed standard for tagging IOTA transactions with a geo-location, which allows them to be fetched based on their location.
This is the release of OLC Pixel Game Engine 2.0 Mobile All In One for Android and iOS Project Template.
Add a description, image, and links to the olc topic page so that developers can more easily learn about it.
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