Simple clone of classical match-3 game using olcPixelGameEngine.
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Updated
Aug 11, 2021 - C++
Simple clone of classical match-3 game using olcPixelGameEngine.
GUI implementation of Dijkstra's shortest path algorithm in the olcPixelGameEngine.
Implementation of Bresenham's line algorithm for plotting curves.
Implementation John Conway's Game of Life in the One Lone Coder game engine.
a simple Space looking Simulation done with C++ and olcPixelGameEngine
Hexagonal Grid Visualization
Simple pixel-style hex based RTS game.
In this repository i'll just put some of my own libraries that you may use in any way
Visualization of TFractal/TGraph/TreeFractal
My first code project from 04/2021
Build and run olcPixelGameEngine with g++ on macOS
an imperative language focusing on high level syntax
OLC Pixel Game Engine 2.0 Mobile for Android Studio. Supports: Windows, Linux and MAC
IACs are a proposed standard for tagging IOTA transactions with a geo-location, which allows them to be fetched based on their location.
This is the release of OLC Pixel Game Engine 2.0 Mobile All In One for Android and iOS Project Template.
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