an imperative language focusing on high level syntax
-
Updated
Jun 18, 2018 - C++
an imperative language focusing on high level syntax
Build and run olcPixelGameEngine with g++ on macOS
Visualization of TFractal/TGraph/TreeFractal
IACs are a proposed standard for tagging IOTA transactions with a geo-location, which allows them to be fetched based on their location.
Simple clone of classical match-3 game using olcPixelGameEngine.
In this repository i'll just put some of my own libraries that you may use in any way
Hexagonal Grid Visualization
A repository for scripts, prefabs, and whatever else
Implementation of Bresenham's line algorithm for plotting curves.
Simple pixel-style hex based RTS game.
Implementation John Conway's Game of Life in the One Lone Coder game engine.
GUI implementation of Dijkstra's shortest path algorithm in the olcPixelGameEngine.
My first code project from 04/2021
a simple Space looking Simulation done with C++ and olcPixelGameEngine
OLC Pixel Game Engine 2.0 Mobile for Android Studio. Supports: Windows, Linux and MAC
Add a description, image, and links to the olc topic page so that developers can more easily learn about it.
To associate your repository with the olc topic, visit your repo's landing page and select "manage topics."