Implementation John Conway's Game of Life in the One Lone Coder game engine.
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Updated
Nov 27, 2023 - C++
Implementation John Conway's Game of Life in the One Lone Coder game engine.
Simple pixel-style hex based RTS game.
GUI implementation of Dijkstra's shortest path algorithm in the olcPixelGameEngine.
Predict my home's energy usage and costs with data from PG&E.
Implementation of Bresenham's line algorithm for plotting curves.
Attempt to Simulate Fluid using Lattice Boltzmann Method with the Pixel Game Engine
Setup and manage header bidding advertising partners without writing code or confusing line items. Prebid.js is open source and free.
Predict PG&E shutoff length (minutes) for PSPS events based on weather, demographic, and circuit information. We use a variety of regression models, including tree-based models, neural networks, and regularization.
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