A Kotlin-first PlayFab REST API client
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Updated
Mar 4, 2019 - Kotlin
A Kotlin-first PlayFab REST API client
An Unreal Engine 4.27 Example on how to implement PlayFab's Matchmaking and Servers.
LockDawn: An Android-Based 3D Adventure Game In Understanding The Importance Of Safety Protocols For The COVID-19 Pandemic
Wraps the PlayFab client API to return tasks (Consider using PlayFab C# SDK instead of this solution)
The tool has a simple and intuitive GUI interface and designs around to make it easier for users to upload the configuration files to the PlayFab to setup your new title.
Demostrate the right way to implement the AF based cloudscript
The PlayFabParty SDK for Godot!
A Game server template with realtime caps, playfab and chat system integration
The 3rd Party Library for Unity is an cross platform project that allows game developers to integrate Services like Authentication, Leaderboard, Achievement, Cloud Saving, Game Invitation, Dynamic Links, Game Sharing, Push Notifications and also Ads Services like Google Admob and Unity Ads to their Unity Projects.
Proof of concept to track PlayFab logins for monthly rewards
LockDawn: An Android-Based 3D Adventure Game In Understanding The Importance Of Safety Protocols For The COVID-19 Pandemic
PlayFab ES6 Webpack Boilerplate
Cloud script repository template with typescript support for PlayFab (legacy).
Abandoned. Client-side code for game built in Unity built with Playfab. Old poorly designed code that should not even have a repo, but it example of progress.
A Sample on how to build an Azure Functions handler for PlayFab EventStream events.
To make something aspirational from inspiration of Hill Climb Racing
Add a description, image, and links to the playfab topic page so that developers can more easily learn about it.
To associate your repository with the playfab topic, visit your repo's landing page and select "manage topics."