This Module contains all the core functionality required for using Ready Player Me avatars in Unity, including avatar loading and creation
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Updated
Jan 15, 2025 - C#
This Module contains all the core functionality required for using Ready Player Me avatars in Unity, including avatar loading and creation
Wolf3D/ReadyPlayer.Me avatars on your personal webpage using three.js
Babylon JS -- Combining multiple animations to a ReadyPlayerMe Character
Babylon JS & ReadyPlayerMe -- Demo Talking Animation
WebView helps you display an in-engine browser that helps you load RPM website where you can create avatars and receive avatar URL at the end of the process.
This repository showcases a React-based metaverse portfolio featuring a 3D avatar guide, Blender-created office environment, GSAP animations, PWA optimization, Webpack configuration, and live deployment on pulkitmathur.me.
3D multilingual chatbot with interactive gestures, contextual conversations, persistent chat history, and personalized medical and mental health support.
Interactable AI 3D Avatar that has control over your frontend website
A collection Blender tools for helping explore the Ready Player Me API
Avatar Loader is responsible for downloading, importing and preparing RPM avatars for use in editor and runtime.
control basic movements like walk, run, jump, turn right and left
Landing page and documentation site for AvatarConnect
Avatarfun - a Digital Avatar Creator and Viewer using Readplayerme Api
My portfolio Built using reactjs vitejs, next, threejs.
An unofficial plugin for importing and using Ready Player Me avatars in Godot Engine
This project demonstrates character controls using Three.js, integrated with Ready Player Me avatars.
Wolf3D/ReadyPlayer.Me avatars on your personal webpage using three.js
Add a description, image, and links to the readyplayerme topic page so that developers can more easily learn about it.
To associate your repository with the readyplayerme topic, visit your repo's landing page and select "manage topics."