UCLA, Artificial Intelligence
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Updated
Jan 24, 2017 - Common Lisp
UCLA, Artificial Intelligence
AI of the game Sokoban using search strategies and heuristics with deadlock checking.
sokoban game solver through Multiple Search Algorithms and Reinforcement Learning (Q-Learning)
Sokoban UI & solver
AlphaGo Zero Reinforcement Learning Sokoban Solver
Progetto per il corso di Intelligenza Artificiale (UNICAL - Università delle Calabria)
Simple Sokoban solver using SAT solver Minisat
Uses basic search algorithms to solve sokoban puzzles
A C++ solver for the puzzle game called Sokoban
Solves Sokoban Puzzles using A* search, UCS algorithms and heuristic functions
Concepts - Search, Constraint Satisfaction & Uncertainity
推箱子解决方案 sokoban AI solver
Course project for CS271: Introduction to Artificial Intelligence at UC Irvine
C++ Labs from 2-nd course of NSTU (Applied Math)
Sokoban is a single player puzzle video game in which we play as a worker having to put boxes in a warehouse
Solver for the classic Flash puzzle game Psychopath (more recently known as Mental Block on Android)
KMU CS Algorithm term project: Push Box Game Auto Solver
Introduction to AI assignment 1 HCM University of Technology, term 211
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