Half-Life 2 SDK Mirrors
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Updated
Nov 10, 2024 - C++
Half-Life 2 SDK Mirrors
Three.js loader for parsing Valve's Source Engine models
Notepad++ VDF Language Plugins
A custom Source Engine level editor written in Go
A vscode extension that adds intelligent support for source engine file types and operations
Garry's Mod RCON Binary module for controlling RCON authentication directly from Lua
Programmatically modify VMF files.
VMF to JSON and back again
Mobile Forces Source
CS:S SDK
Walks a directory and outputs all the files with their relative, and fully qualified paths. Can be used with BSPZIP.
Script for Blender to export your geometry to .vmf (Valve Map Format)
The complete source code of Contingency, a Half-Life 2 modification built using the Source engine.
Compiled with PDB in original state except for cut vprof
Backup your maps with one click
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