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Add implementation for the Newton Fractal. The best would be the generalized form, in WebGL to make it fast. Also nice would be to make it interactive so that the user can add or subtract "control" points from the fractal while rendering everything in real-time. Zooming in/out would be an added bonus to have.
WebGL implementation of this might be difficult. Though there is a reference implementation linked in the inspiration section above, so it shouldn't be too hard.
The text was updated successfully, but these errors were encountered:
Description
Add implementation for the Newton Fractal. The best would be the generalized form, in WebGL to make it fast. Also nice would be to make it interactive so that the user can add or subtract "control" points from the fractal while rendering everything in real-time. Zooming in/out would be an added bonus to have.
Inspiration
Wikipedia - Newton Fractal
3Blue1Brown Video covering Newton Fractal in Depth
WebGL Demo:
Type
preferably WebGL, maybe recursive canvas
Difficulties
WebGL implementation of this might be difficult. Though there is a reference implementation linked in the inspiration section above, so it shouldn't be too hard.
The text was updated successfully, but these errors were encountered: