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[Request] Queue Override feature #4

@Chakyl

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@Chakyl

I'm using this mod to send "error" messages to the player using commands, and I would find it useful if there was a way to override the queue.

I.e, stop rendering the current message immediately regardless of the duration, and render a new message

Example use case:

Say I want to send an error message when a user right clicks a block (Such as a machine needing fuel). If I have many of these machines and right click each one of them, the queue will be full of error messages that will continue to play even if I walk away and do something else. This is especially noticeable with high duration messages.

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