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populate.go
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populate.go
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// Copyright (c) 2019 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package fx
import (
"fmt"
"reflect"
)
// Populate sets targets with values from the dependency injection container
// during application initialization. All targets must be pointers to the
// values that must be populated. Pointers to structs that embed In are
// supported, which can be used to populate multiple values in a struct.
//
// Annotating each pointer with ParamTags is also supported as a shorthand
// to passing a pointer to a struct that embeds In with field tags. For example:
//
// var a A
// var b B
// fx.Populate(
// fx.Annotate(
// &a,
// fx.ParamTags(`name:"A"`)
// ),
// fx.Annotate(
// &b,
// fx.ParamTags(`name:"B"`)
// )
// )
//
// Code above is equivalent to the following:
//
// type Target struct {
// fx.In
//
// a A `name:"A"`
// b B `name:"B"`
// }
// var target Target
// ...
// fx.Populate(&target)
//
// This is most helpful in unit tests: it lets tests leverage Fx's automatic
// constructor wiring to build a few structs, but then extract those structs
// for further testing.
func Populate(targets ...interface{}) Option {
// Validate all targets are non-nil pointers.
fields := make([]reflect.StructField, len(targets)+1)
fields[0] = reflect.StructField{
Name: "In",
Type: reflect.TypeOf(In{}),
Anonymous: true,
}
for i, t := range targets {
if t == nil {
return Error(fmt.Errorf("failed to Populate: target %v is nil", i+1))
}
var (
rt reflect.Type
tag reflect.StructTag
)
switch t := t.(type) {
case annotated:
rt = reflect.TypeOf(t.Target)
tag = reflect.StructTag(t.ParamTags[0])
targets[i] = t.Target
default:
rt = reflect.TypeOf(t)
}
if rt.Kind() != reflect.Ptr {
return Error(fmt.Errorf("failed to Populate: target %v is not a pointer type, got %T", i+1, t))
}
fields[i+1] = reflect.StructField{
Name: fmt.Sprintf("Field%d", i),
Type: rt.Elem(),
Tag: tag,
}
}
// Build a function that looks like:
//
// func(t1 T1, t2 T2, ...) {
// *targets[0] = t1
// *targets[1] = t2
// [...]
// }
//
fnType := reflect.FuncOf([]reflect.Type{reflect.StructOf(fields)}, nil, false /* variadic */)
fn := reflect.MakeFunc(fnType, func(args []reflect.Value) []reflect.Value {
arg := args[0]
for i, target := range targets {
reflect.ValueOf(target).Elem().Set(arg.Field(i + 1))
}
return nil
})
return Invoke(fn.Interface())
}