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Addons
Addons are features that are generally specific to custom packages and code that you may be making use of in your project, beyond what Unity provides by default.
All addons are enabled by adding Scripting Define Symbols
to your project (these are found within your Project Settings -> Player -> Other Settings -> Scripting Define Symbols
). This is to prevent compilation errors with your project when the required scripts are not present.
Addons are listed with their name and the define symbol required to enable them.
Ultraleap Hands - PR_LEAP
Includes two different methods of recording Ultraleap hands. It lets you record either individual model based hands (using
LeapHandFrameRecordComponent
), or the entire frame information from a ServiceProvider (using LeapServiceProviderRecordComponent
and replacing your ServiceProvider with a LeapPlaybackProvider
for playback).
Records the information provided to a SteamVR Skeletal hand model. Simply add a SteamVRSkeletonRecordComponent
to a SteamVR_Behaviour_Pose
object and make sure it has a SteamVR_Behaviour_Skeleton
.