Skip to content
Rory Clark edited this page May 7, 2021 · 2 revisions

Addons are features that are generally specific to custom packages and code that you may be making use of in your project, beyond what Unity provides by default.

All addons are enabled by adding Scripting Define Symbols to your project (these are found within your Project Settings -> Player -> Other Settings -> Scripting Define Symbols). This is to prevent compilation errors with your project when the required scripts are not present.

Current Addons

Addons are listed with their name and the define symbol required to enable them.

Ultraleap Hands - PR_LEAP

Includes two different methods of recording Ultraleap hands. It lets you record either individual model based hands (using LeapHandFrameRecordComponent), or the entire frame information from a ServiceProvider (using LeapServiceProviderRecordComponent and replacing your ServiceProvider with a LeapPlaybackProvider for playback).

SteamVR Skeletal Hands - PR_STEAMVR

Records the information provided to a SteamVR Skeletal hand model. Simply add a SteamVRSkeletonRecordComponent to a SteamVR_Behaviour_Pose object and make sure it has a SteamVR_Behaviour_Skeleton.

Clone this wiki locally