From ac7ded91fd751c4ea0e0f17af93b33fc90f86242 Mon Sep 17 00:00:00 2001 From: Kayh Date: Fri, 5 Jul 2024 15:56:33 -0400 Subject: [PATCH] add id method back to wired-scene resources --- spatial/wit/wired-scene/world.wit | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/spatial/wit/wired-scene/world.wit b/spatial/wit/wired-scene/world.wit index 56130cb..e6d3de7 100644 --- a/spatial/wit/wired-scene/world.wit +++ b/spatial/wit/wired-scene/world.wit @@ -17,6 +17,8 @@ interface material { resource material { constructor(); + id: func() -> u32; + name: func() -> string; set-name: func(value: string); @@ -31,6 +33,8 @@ interface mesh { use material.{material}; resource primitive { + id: func() -> u32; + material: func() -> option; set-material: func(value: option>); @@ -43,6 +47,8 @@ interface mesh { resource mesh { constructor(); + id: func() -> u32; + name: func() -> string; set-name: func(value: string); @@ -63,6 +69,8 @@ interface node { resource node { constructor(); + id: func() -> u32; + name: func() -> string; set-name: func(value: string);