Skip to content

Latest commit

 

History

History
43 lines (32 loc) · 1.4 KB

README.md

File metadata and controls

43 lines (32 loc) · 1.4 KB

Blades of Exodus

alt text alt text alt text

BOE is A Opensource Game Engine. Based Purely In Java. This Is Currently A Homebrew Project But Any Acitive Github Communty User Can Modify / Add to The Source Code. The Main Goal Of This project is To Make Game programming Simple With A Easy To Use API. Our First Step is To Get A Base Game Created. Then From There Make The Game Engine Logic Into A Easy To Use Libray With Step-By-Step Tutorials. A To-Do(s) List Below Follows.


To-Dos

Here is a list of To-Do(s) For The Current Build(s):

(Alpha)V0.3

  • Add Advaced Physics
  • Add A More Adept Input Handler Method
  • Auto Generate Enum(s)
  • Add EntityPlayer Attributes I.E (Health/ Energy)- MUST BE IN ADDED IN ObjectBase Class
  • Add Block Modifyers I.E (hazards such as Lava, Fire, Etc To block Terrain)
  • Add Entity Modifyers
  • Add Spirts Overlay(s)
  • Add Spirt Animations
  • Reinitialize Tick Method
  • Add Scrolling Screen on movement

Contact & Email

Feel Free To E-mail Me At connellykevin5@gmail.com


Builds

-0.01V -0.02V

Contributors

Contributors to this repo will be listed in The Main Branch In The Credits class

To-Do - Not Implented As of Yet

Contributors will also be listed Below:

  • sickray34s (unicxa)