From 257e61eb35c3a1349b4f44def49a1ad9f1a443b6 Mon Sep 17 00:00:00 2001 From: Jdance-Media <67397422+Jdance-Media@users.noreply.github.com> Date: Tue, 8 Aug 2023 09:56:16 -0400 Subject: [PATCH] Had to remove a few lines. Signed-off-by: Jdance-Media <67397422+Jdance-Media@users.noreply.github.com> --- docs/Modding/mapmaking/LevelConfig.md | 6 ------ 1 file changed, 6 deletions(-) diff --git a/docs/Modding/mapmaking/LevelConfig.md b/docs/Modding/mapmaking/LevelConfig.md index b94d643..53a3c5e 100644 --- a/docs/Modding/mapmaking/LevelConfig.md +++ b/docs/Modding/mapmaking/LevelConfig.md @@ -88,14 +88,8 @@ __Terrain\_Snow\_Sparkle__ _bool_: Should IS_SNOWING shader keyword be enabled? __Use\_Legacy\_Clip\_Borders__ _bool_: Should invisible walls matching map size be created? Defaults to true. -__Use\_Legacy\_Ground__ _bool_: Should default terrain be created? Alternative is to use devkit landscape tiles. Defaults to true. - -__Use\_Legacy\_Water__ _bool_: Should global water plane be enabled? Alternative is to use water volumes in devkit. Defaults to true. - __Use\_Vanilla\_Bubbles__ _bool_: Should vanilla water bubble effects be enabled? Defaults to true. -__Use\_Legacy\_Objects__ _bool_: Should objects be loaded from Objects.dat file? Using devkit objects is not as well supported, so safest to leave at true. - __Use\_Legacy\_Snow\_Height__ _bool_: Should travelling vertically past snow height threshold enable snow effects? Defaults to true. __Use\_Legacy\_Oxygen\_Height__ _bool_: Should travelling vertically past a certain point deplete oxygen? Defaults to true.