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Pseudo-3D / '2.5D' / Doom / BUILD style engine

Real 3d engine is too easy (Threejs etc). Inside this oldschool type of engine, there isn't really such a concept as the polygon/triangle. Instead the world is made of extruded lines, tricks, hacks, and texture mapping with horizontal/vert strips. Code is pure html5 js, no additional libraries/extensions/apis etc.