We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
preparation for render vs logic split -> then shared code for client/server can be done
The text was updated successfully, but these errors were encountered:
I don't know if I'll do this for a while. Currently the game is designed to run both together, and it works fine
Sorry, something went wrong.
First Step towards this: need to split Client2fc into the Game2fc-related stuff (handling common game logic in a client side way) and the ScalpelApp
valoeghese
No branches or pull requests
preparation for render vs logic split -> then shared code for client/server can be done
The text was updated successfully, but these errors were encountered: