diff --git a/guides/sinc/The Complete BGS Guide 2024.docx b/guides/sinc/The Complete BGS Guide 2024.docx index 52b4349..b16042c 100644 Binary files a/guides/sinc/The Complete BGS Guide 2024.docx and b/guides/sinc/The Complete BGS Guide 2024.docx differ diff --git a/guides/sinc/The Complete BGS Guide 2024.pdf b/guides/sinc/The Complete BGS Guide 2024.pdf index 09017e7..75da11e 100644 Binary files a/guides/sinc/The Complete BGS Guide 2024.pdf and b/guides/sinc/The Complete BGS Guide 2024.pdf differ diff --git a/guides/sinc/index.md b/guides/sinc/index.md index 5dd50a7..1da908c 100644 --- a/guides/sinc/index.md +++ b/guides/sinc/index.md @@ -1,6 +1,6 @@ # The Complete Elite Dangerous Background Simulation Guide 2024 -2024 Edition v1.5.2 +2024 Edition v1.5.3 Cmdr Purrfect | Andrew van der Stock @@ -10,307 +10,307 @@ Sirius Inc CEO ## Table of Contents -[Copyright 7](#_Toc169758470) +[Copyright 7](#_Toc171566656) -[Thank you! 7](#_Toc169758471) +[Thank you! 7](#_Toc171566657) -[License 7](#_Toc169758472) +[License 7](#_Toc171566658) -[INTRODUCTION 7](#_Toc169758473) +[INTRODUCTION 7](#_Toc171566659) -[Who is this guide for? 7](#_Toc169758474) +[Who is this guide for? 7](#_Toc171566660) -[Thank you to Jane Turner 7](#_Toc169758475) +[Thank you to Jane Turner 7](#_Toc171566661) -[What’s New in V1.5.1? 7](#_Toc169758476) +[What’s New in V1.5.3? 7](#_Toc171566662) -[BGS is not a second job. 8](#_Toc169758477) +[BGS is not a second job. 8](#_Toc171566663) -[Science First - Data and Experiment Driven 8](#_Toc169758478) +[Science First - Data and Experiment Driven 8](#_Toc171566664) -[Opinionated 8](#_Toc169758479) +[Opinionated 8](#_Toc171566665) -[The intersection between BGS and PowerPlay 9](#_Toc169758480) +[The intersection between BGS and PowerPlay 9](#_Toc171566666) -[Essential Internet Resources 9](#_Toc169758481) +[Essential Internet Resources 9](#_Toc171566667) -[Essential Tools 9](#_Toc169758482) +[Essential Tools 9](#_Toc171566668) -[Some terms used throughout the document. 10](#_Toc169758483) +[Some terms used throughout the document. 10](#_Toc171566669) -[WHAT IS BGS? 11](#_Toc169758484) +[WHAT IS BGS? 11](#_Toc171566670) -[Systems 12](#_Toc169758485) +[Systems 12](#_Toc171566671) -[Factions 12](#_Toc169758486) +[Factions 12](#_Toc171566672) -[Reputation 12](#_Toc169758487) +[Reputation 12](#_Toc171566673) -[Influence 13](#_Toc169758488) +[Influence 13](#_Toc171566674) -[Assets – Stations and more 14](#_Toc169758489) +[Assets – Stations and more 14](#_Toc171566675) -[System states 14](#_Toc169758490) +[System states 14](#_Toc171566676) -[Sliders 15](#_Toc169758491) +[Sliders 15](#_Toc171566677) -[Economy 15](#_Toc169758492) +[Economy 15](#_Toc171566678) -[Security 15](#_Toc169758493) +[Security 15](#_Toc171566679) -[Daily tick 16](#_Toc169758494) +[Daily tick 16](#_Toc171566680) -[Weekly server maintenance tick 17](#_Toc169758495) +[Weekly server maintenance tick 17](#_Toc171566681) -[JOINING A SQUADRON AND GETTING INTO BGS 18](#_Toc169758496) +[JOINING A SQUADRON AND GETTING INTO BGS 18](#_Toc171566682) -[Earning money fast 18](#_Toc169758497) +[Earning money fast 18](#_Toc171566683) -[Step 1 – Join a Squadron 20](#_Toc169758498) +[Step 1 – Join a Squadron 20](#_Toc171566684) -[Step 2 – Secure Your Inara Profile 20](#_Toc169758499) +[Step 2 – Secure Your Inara Profile 20](#_Toc171566685) -[Step 3 – Get Tooled Up 20](#_Toc169758500) +[Step 3 – Get Tooled Up 20](#_Toc171566686) -[Step 4 – Get into BGS 21](#_Toc169758501) +[Step 4 – Get into BGS 21](#_Toc171566687) -[Open, Private Group, or Solo? 22](#_Toc169758502) +[Open, Private Group, or Solo? 22](#_Toc171566688) -[Starting a squadron 22](#_Toc169758503) +[Starting a squadron 22](#_Toc171566689) -[PowerPlay Control 1.0 Table 22](#_Toc169758504) +[PowerPlay Control 1.0 Table 22](#_Toc171566690) -[Build a BGS ship (or two) 24](#_Toc169758505) +[Build a BGS ship (or two) 24](#_Toc171566691) -[Mission and Generalist BGS Ship 24](#_Toc169758506) +[Mission and Generalist BGS Ship 24](#_Toc171566692) -[Trade Ship 24](#_Toc169758507) +[Trade Ship 24](#_Toc171566693) -[Exploration Ship 24](#_Toc169758508) +[Exploration Ship 24](#_Toc171566694) -[Combat Ship 25](#_Toc169758509) +[Combat Ship 25](#_Toc171566695) -[Mining Ship 25](#_Toc169758510) +[Mining Ship 25](#_Toc171566696) -[Build your own ship. 25](#_Toc169758511) +[Build your own ship. 25](#_Toc171566697) -[MANIPULATING THE BACKGROUND SIMULATION 26](#_Toc169758512) +[MANIPULATING THE BACKGROUND SIMULATION 26](#_Toc171566698) -[Work smarter, not harder. 26](#_Toc169758513) +[Work smarter, not harder. 26](#_Toc171566699) -[Maintenance 26](#_Toc169758514) +[Maintenance 26](#_Toc171566700) -[Daily scan 26](#_Toc169758515) +[Daily scan 26](#_Toc171566701) -[Maintaining influence 29](#_Toc169758516) +[Maintaining influence 29](#_Toc171566702) -[Maintaining reputation 29](#_Toc169758517) +[Maintaining reputation 29](#_Toc171566703) -[Boosting influence 30](#_Toc169758518) +[Boosting influence 30](#_Toc171566704) -[Missions 30](#_Toc169758519) +[Missions 30](#_Toc171566705) -[In-ship ‘Horizons’ 30](#_Toc169758520) +[In-ship ‘Horizons’ 30](#_Toc171566706) -[On-foot ‘Odyssey’ 30](#_Toc169758521) +[On-foot ‘Odyssey’ 30](#_Toc171566707) -[Combat 30](#_Toc169758522) +[Combat 30](#_Toc171566708) -[Exploration 31](#_Toc169758523) +[Exploration 31](#_Toc171566709) -[Trade 32](#_Toc169758524) +[Trade 32](#_Toc171566710) -[Mining 36](#_Toc169758525) +[Mining 36](#_Toc171566711) -[Reducing influence 37](#_Toc169758526) +[Reducing influence 37](#_Toc171566712) -[Murder (aka clean killing) 37](#_Toc169758527) +[Murder (aka clean killing) 37](#_Toc171566713) -[Unprofitable Trade Loops 38](#_Toc169758528) +[Unprofitable Trade Loops 38](#_Toc171566714) -[Smuggling 38](#_Toc169758529) +[Smuggling 38](#_Toc171566715) -[Wiping out Odyssey settlements 39](#_Toc169758530) +[Wiping out Odyssey settlements 39](#_Toc171566716) -[Failing missions 40](#_Toc169758531) +[Failing missions 40](#_Toc171566717) -[Negative actions 40](#_Toc169758532) +[Negative actions 40](#_Toc171566718) -[Inducing negative states 41](#_Toc169758533) +[Inducing negative states 41](#_Toc171566719) -[Top Tip: Reducing influence using bulk stolen goods. 41](#_Toc169758534) +[Top Tip: Reducing influence using bulk stolen goods. 41](#_Toc171566720) -[Setup 41](#_Toc169758535) +[Setup 41](#_Toc171566721) -[Process 41](#_Toc169758536) +[Process 41](#_Toc171566722) -[How to abuse it 41](#_Toc169758537) +[How to abuse it 41](#_Toc171566723) -[CONFLICTS 43](#_Toc169758538) +[CONFLICTS 43](#_Toc171566724) -[Government Ethos 43](#_Toc169758539) +[Government Ethos 43](#_Toc171566725) -[Conflict table 43](#_Toc169758540) +[Conflict table 43](#_Toc171566726) -[Wars (and Civil Wars) 43](#_Toc169758541) +[Wars (and Civil Wars) 43](#_Toc171566727) -[Coups 47](#_Toc169758542) +[Coups 47](#_Toc171566728) -[Elections 48](#_Toc169758543) +[Elections 48](#_Toc171566729) -[EXPANSIONS 50](#_Toc169758544) +[EXPANSIONS 50](#_Toc171566730) -[Expansion diplomacy 50](#_Toc169758545) +[Expansion diplomacy 50](#_Toc171566731) -[Detecting inactive PMFs 50](#_Toc169758546) +[Detecting inactive PMFs 50](#_Toc171566732) -[Where will I expand? The expansion cube 51](#_Toc169758547) +[Where will I expand? The expansion cube 51](#_Toc171566733) -[Which system will be the expansion system? 51](#_Toc169758548) +[Which system will be the expansion system? 51](#_Toc171566734) -[Rules of Expansion 52](#_Toc169758549) +[Rules of Expansion 52](#_Toc171566735) -[Rules of Invasion 52](#_Toc169758550) +[Rules of Invasion 52](#_Toc171566736) -[Preparing a system for expansion 52](#_Toc169758551) +[Preparing a system for expansion 52](#_Toc171566737) -[Taking over a system, slowly 53](#_Toc169758552) +[Taking over a system, slowly 53](#_Toc171566738) -[Taking over a system, quickly 53](#_Toc169758553) +[Taking over a system, quickly 53](#_Toc171566739) -[Backfilling systems 53](#_Toc169758554) +[Backfilling systems 53](#_Toc171566740) -[Expansions: Get rich quick 54](#_Toc169758555) +[Expansions: Get rich quick 54](#_Toc171566741) -[RETREAT 55](#_Toc169758556) +[RETREAT 55](#_Toc171566742) -[The Important Day 55](#_Toc169758557) +[The Important Day 55](#_Toc171566743) -[Retreating a faction 56](#_Toc169758558) +[Retreating a faction 56](#_Toc171566744) -[CRIME AND PUNISHMENT 57](#_Toc169758559) +[CRIME AND PUNISHMENT 57](#_Toc171566745) -[Fines 57](#_Toc169758560) +[Fines 57](#_Toc171566746) -[Bounties 57](#_Toc169758561) +[Bounties 57](#_Toc171566747) -[Local bounties 57](#_Toc169758562) +[Local bounties 57](#_Toc171566748) -[Global bounties 57](#_Toc169758563) +[Global bounties 57](#_Toc171566749) -[Notoriety 58](#_Toc169758564) +[Notoriety 58](#_Toc171566750) -[Station News - Naughty list 58](#_Toc169758565) +[Station News - Naughty list 58](#_Toc171566751) -[Interstellar factors 58](#_Toc169758566) +[Interstellar factors 58](#_Toc171566752) -[Space Jail aka Prison or Detention Centers 59](#_Toc169758567) +[Space Jail aka Prison or Detention Centers 59](#_Toc171566753) -[REFERENCE 60](#_Toc169758568) +[REFERENCE 60](#_Toc171566754) -[Playing as a team with a plan: the BGS force multiplier 60](#_Toc169758569) +[Playing as a team with a plan: the BGS force multiplier 60](#_Toc171566755) -[Constructing a BGS Plan 60](#_Toc169758570) +[Constructing a BGS Plan 60](#_Toc171566756) -[Diplomacy 60](#_Toc169758571) +[Diplomacy 60](#_Toc171566757) -[Goals 62](#_Toc169758572) +[Goals 62](#_Toc171566758) -[Maintenance 62](#_Toc169758573) +[Maintenance 62](#_Toc171566759) -[System preparation and backfilling 62](#_Toc169758574) +[System preparation and backfilling 62](#_Toc171566760) -[The Bucket Model 63](#_Toc169758575) +[The Bucket Model 63](#_Toc171566761) -[The Ten Levers 65](#_Toc169758576) +[The Ten Levers 65](#_Toc171566762) -[Diminishing returns 65](#_Toc169758577) +[Diminishing returns 65](#_Toc171566763) -[Influence distribution 68](#_Toc169758578) +[Influence distribution 68](#_Toc171566764) -[Interpreting the leaderboards 68](#_Toc169758579) +[Interpreting the leaderboards 68](#_Toc171566765) -[Combat 69](#_Toc169758580) +[Combat 69](#_Toc171566766) -[Trade 69](#_Toc169758581) +[Trade 69](#_Toc171566767) -[Exploration 69](#_Toc169758582) +[Exploration 69](#_Toc171566768) -[Interpreting station news 70](#_Toc169758583) +[Interpreting station news 70](#_Toc171566769) -[Multiple Ethos Factions 70](#_Toc169758584) +[Multiple Ethos Factions 70](#_Toc171566770) -[Ethos / Social Group Effects 71](#_Toc169758585) +[Ethos / Social Group Effects 71](#_Toc171566771) -[Maintaining anarchy systems 71](#_Toc169758586) +[Maintaining anarchy systems 71](#_Toc171566772) -[Actions 72](#_Toc169758587) +[Actions 72](#_Toc171566773) -[State Duration Table 73](#_Toc169758588) +[State Duration Table 73](#_Toc171566774) -[Slider 73](#_Toc169758589) +[Slider 73](#_Toc171566775) -[Conflict 73](#_Toc169758590) +[Conflict 73](#_Toc171566776) -[Event 73](#_Toc169758591) +[Event 73](#_Toc171566777) -[Conflict table 74](#_Toc169758592) +[Conflict table 74](#_Toc171566778) -[Active States 74](#_Toc169758593) +[Active States 74](#_Toc171566779) -[None 74](#_Toc169758594) +[None 74](#_Toc171566780) -[Blight 74](#_Toc169758595) +[Blight 74](#_Toc171566781) -[Boom 75](#_Toc169758596) +[Boom 75](#_Toc171566782) -[Bust 75](#_Toc169758597) +[Bust 75](#_Toc171566783) -[Civil liberty 75](#_Toc169758598) +[Civil liberty 75](#_Toc171566784) -[Civil unrest 76](#_Toc169758599) +[Civil unrest 76](#_Toc171566785) -[Civil war 76](#_Toc169758600) +[Civil war 76](#_Toc171566786) -[Drought 76](#_Toc169758601) +[Drought 76](#_Toc171566787) -[Elections 76](#_Toc169758602) +[Elections 76](#_Toc171566788) -[Expansion 77](#_Toc169758603) +[Expansion 77](#_Toc171566789) -[Famine 77](#_Toc169758604) +[Famine 77](#_Toc171566790) -[Infrastructure failure 77](#_Toc169758605) +[Infrastructure failure 77](#_Toc171566791) -[Investment 78](#_Toc169758606) +[Investment 78](#_Toc171566792) -[Lockdown 78](#_Toc169758607) +[Lockdown 78](#_Toc171566793) -[Natural disaster 78](#_Toc169758608) +[Natural disaster 78](#_Toc171566794) -[Outbreak 79](#_Toc169758609) +[Outbreak 79](#_Toc171566795) -[Pirate attack 79](#_Toc169758610) +[Pirate attack 79](#_Toc171566796) -[Public holiday 79](#_Toc169758611) +[Public holiday 79](#_Toc171566797) -[Retreat 79](#_Toc169758612) +[Retreat 79](#_Toc171566798) -[Terrorist attack 80](#_Toc169758613) +[Terrorist attack 80](#_Toc171566799) -[War 80](#_Toc169758614) +[War 80](#_Toc171566800) -[AX States 80](#_Toc169758615) +[AX States 80](#_Toc171566801) -[Defunct States 81](#_Toc169758616) +[Defunct States 81](#_Toc171566802) -[Superpowers and Powers Discords 81](#_Toc169758617) +[Superpowers and Powers Discords 81](#_Toc171566803) -[Bibliography 82](#_Toc169758618) +[Bibliography 82](#_Toc171566804) -[Older information 82](#_Toc169758619) +[Older information 82](#_Toc171566805) -[Older BGS guides 82](#_Toc169758620) +[Older BGS guides 82](#_Toc171566806) # Copyright @@ -370,10 +370,12 @@ I’ve included an extensive list of her posts in the Bibliography on page 82. A Jane’s approach to sharing information should be emulated by all BGS Coordinators and operatives. Please be like Jane, please share your knowledge freely to all who ask. -## What’s New in V1.5.1? +## What’s New in V1.5.3? With much thanks to Cmdrs Smoke (Jal’Bur) and Cluster Fox for sharing their knowledge and hard data, this is a major revision of the previous versions of the BGS Guide. Some of the major revisions include: +- Updated mining influence information on page (1.5.3) +- Updated bulk stealing information on page (1.5.2) - Revisions to the combat and election sections based upon hard data (Updated in v1.5.1) - Links to all of Jane Turner’s BGS forum posts (Updated in v1.5.1) - Playing as a team with a plan: the BGS force multiplier on page 60 @@ -875,7 +877,7 @@ Missions, including passenger missions, can provide either economic or security Some missions, particularly illegal missions, will hurt a target faction, so choose them carefully – either you wish to hurt that faction, or you do not mind if you do. -

In-ship ‘Horizons’

Try to stack high influence (5 influence is the max) missions of a similar type so that you do not need to change ships.

On-foot ‘Odyssey’

Lower influence per mission (max of 4) than Horizons and takes longer to complete (but more fun). Always go to the mission providers first to see if they have a four-influence mission available. Three influence missions are available from the terminals.

+

In-ship ‘Horizons’

Try to stack high influence (5 influence is the max) missions of a similar type so that you do not need to change ships.

On-foot ‘Odyssey’

Lower influence per mission (max of 4) than Horizons and takes longer to complete (but more fun). Always go to the mission providers first to see if they have a four-influence mission available. Three influence missions are available from the terminals.

### Combat @@ -1041,23 +1043,21 @@ BGS seems to have nerfed trade from carrier markets to shorten these states, but ### Mining -You can earn trade profits through mining. This is a very chill activity and used to be the best way to earn money in the game. Mining is still highly profitable, especially laser platinum mining. +You can earn trade profits through mining, but sales of mined commodities do not affect trade influence or the economy slider through sales or smuggling, unless you use mined goods as a mission commodity. + +So why mine at all? Mining is a very chill activity and used to be the best way to earn money in the game. Mining is still highly profitable, especially laser platinum mining. [How to Laser Mine (2022)](https://www.youtube.com/watch?v=pmdmMvdSXDM) -A mining loop you may wish to consider is mining osmium, bromellite, or one of the other non-buyable commodities, and store them on your carrier. Later, you can use your fleet carrier’s supplies to fulfil high influence missions asking for these goods. To do this, you will want a highly defensive mining Python, Anaconda, or Type 10 Defender, and mine 15-20 km outside of a hazardous resource site in a pristine ring. Mining 15-20 km out from the hazardous resource site will minimize (but not eliminate) pirates looking for your mined goods and allow you to mine these difficult to obtain materials and simultaneously farm combat bounties. I recommend mostly offensive weapons and a few mining lasers, and an extraordinarily strong hull. +A mining loop you may wish to consider is mining osmium, bromellite, or one of the other non-buyable commodities, and store them on your carrier. Later, you can use your fleet carrier’s supplies to fulfil high influence missions seeking these goods. To do this, you will want a highly defensive mining Python, Anaconda, or Type 10 Defender, and mine 15-20 km outside of a hazardous resource site in a pristine ring. Mining 15-20 km out from the hazardous resource site will minimize (but not eliminate) pirates looking for your mined goods and allow you to mine these difficult to obtain materials and simultaneously farm combat bounties. I recommend mostly offensive weapons and a few mining lasers, and an extraordinarily strong hull. [How to mine in a hazardous resource site (2023)](https://www.youtube.com/watch?v=0jYjLyWlWR8) -The best way to affect BGS with mining is to find a station owned by your faction that has high demand for high priced mined commodities, such as platinum, bromellite, osmium, or similar, mine the goods, and sell the goods directly to the station without passing through a fleet carrier. - -NB: Do not over-supply the station – if it has no or zero demand, then you’ll harm the faction by selling. Be mindful of this if you’re selling just for profit in a distant faction’s system. - -It’s best to mine a bit of this and that, such as bromellite, osmium, and platinum, especially if you’re going to be selling at a medium-sized outpost, as demand for any one mineral will be smaller than four times the size of your cargo hold. +It’s best to mine a bit of this and that, such as bromellite, osmium, and platinum, especially if you’re going to be selling at a medium-sized outpost, as demand for any one mineral will be smaller than four times the size of your cargo hold. See page 41 if you have more goods to sell than a quarter of the station’s demand. -(see page 41) if you have more goods to sell than a quarter of the station’s demand. +If you just want to earn money from mining - and mining has bought many a fleet carrier - you can store high value mined goods on your carrier and sell them later to any high sell station for profit. -If you just want to earn money as you’re low on credits, you can store your mined goods on your carrier and sell them later to any high sell station for profit. Your faction will not usually be offering the best galactic buy price for a mined commodity, but it is not impossible. If your faction is in a combination of at least two states of boom, civil liberty, public holiday, and expansion, the prices for mined goods are much higher than normal. +Your faction will not usually be offering the best galactic buy price for a mined commodity, but it is not impossible. If your faction is in a combination of at least two states of boom, civil liberty, public holiday, and expansion, the prices for mined goods are much higher than normal. ## Reducing influence