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I pulled the most recent commit (#39) and the project is unbuildable mostly due to missing assets - probably never committed to the repo:
- Removing Assets/Editor/Amazon because the asset does not exist
- Removing Assets/Plugins/Android/unityads/bin because the asset does not exist
- Removing Assets/Plugins/Android/unityads/res/drawable-hdpi because the asset does not exist
- Removing Assets/Plugins/Android/unityads/res/drawable-ldpi because the asset does not exist
- Removing Assets/Plugins/Android/unityads/res/drawable-mdpi because the asset does not exist
- Removing Assets/Plugins/Android/unityads/res/drawable-xhdpi because the asset does not exist
- Removing Assets/Plugins/Android/unityads/src because the asset does not exist
- Removing Assets/Plugins/x86/QCARWrapper.dll because the asset does not exist
- Removing Assets/Plugins/x86/QCARWrapper.lib because the asset does not exist
- Removing Assets/Resources 1 because the asset does not exist
- Removing Assets/Screenshots because the asset does not exist
- Assets/Scripts/AmazonAdController.cs(93,27): error CS0165: Use of unassigned local variable `appKey'
- Maya could not be found.
Make sure that maya is installed and the maya file has maya as its 'Open with' application! - You are trying to import an asset which contains a global game manager. This is not allowed.
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